Global Virtual Reality in Enterprise Training Market Size, Status and Forecast 2020-2026
SKU ID : QYR-15133570 | Publishing Date : 28-Jan-2020 | No. of pages : 90
Detailed TOC of Global Virtual Reality in Enterprise Training Market Size, Status and Forecast 2020-2026
Table of Contents1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Virtual Reality in Enterprise Training Revenue
1.4 Market Analysis by Type
1.4.1 Global Virtual Reality in Enterprise Training Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Software
1.4.3 Hardware
1.4.4 Service
1.5 Market by Application
1.5.1 Global Virtual Reality in Enterprise Training Market Share by Application: 2020 VS 2026
1.5.2 Large Enterprises
1.5.3 SMEs
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends by Regions
2.1 Virtual Reality in Enterprise Training Market Perspective (2015-2026)
2.2 Virtual Reality in Enterprise Training Growth Trends by Regions
2.2.1 Virtual Reality in Enterprise Training Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Virtual Reality in Enterprise Training Historic Market Share by Regions (2015-2020)
2.2.3 Virtual Reality in Enterprise Training Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter’s Five Forces Analysis
2.3.5 Virtual Reality in Enterprise Training Market Growth Strategy
2.3.6 Primary Interviews with Key Virtual Reality in Enterprise Training Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality in Enterprise Training Players by Market Size
3.1.1 Global Top Virtual Reality in Enterprise Training Players by Revenue (2015-2020)
3.1.2 Global Virtual Reality in Enterprise Training Revenue Market Share by Players (2015-2020)
3.1.3 Global Virtual Reality in Enterprise Training Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Virtual Reality in Enterprise Training Market Concentration Ratio
3.2.1 Global Virtual Reality in Enterprise Training Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Virtual Reality in Enterprise Training Revenue in 2019
3.3 Virtual Reality in Enterprise Training Key Players Head office and Area Served
3.4 Key Players Virtual Reality in Enterprise Training Product Solution and Service
3.5 Date of Enter into Virtual Reality in Enterprise Training Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global Virtual Reality in Enterprise Training Historic Market Size by Type (2015-2020)
4.2 Global Virtual Reality in Enterprise Training Forecasted Market Size by Type (2021-2026)
5 Virtual Reality in Enterprise Training Breakdown Data by Application (2015-2026)
5.1 Global Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
5.2 Global Virtual Reality in Enterprise Training Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Virtual Reality in Enterprise Training Market Size (2015-2020)
6.2 Virtual Reality in Enterprise Training Key Players in North America (2019-2020)
6.3 North America Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
6.4 North America Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
7 Europe
7.1 Europe Virtual Reality in Enterprise Training Market Size (2015-2020)
7.2 Virtual Reality in Enterprise Training Key Players in Europe (2019-2020)
7.3 Europe Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
7.4 Europe Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
8 China
8.1 China Virtual Reality in Enterprise Training Market Size (2015-2020)
8.2 Virtual Reality in Enterprise Training Key Players in China (2019-2020)
8.3 China Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
8.4 China Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
9 Japan
9.1 Japan Virtual Reality in Enterprise Training Market Size (2015-2020)
9.2 Virtual Reality in Enterprise Training Key Players in Japan (2019-2020)
9.3 Japan Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
9.4 Japan Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Virtual Reality in Enterprise Training Market Size (2015-2020)
10.2 Virtual Reality in Enterprise Training Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
10.4 Southeast Asia Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
11 India
11.1 India Virtual Reality in Enterprise Training Market Size (2015-2020)
11.2 Virtual Reality in Enterprise Training Key Players in India (2019-2020)
11.3 India Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
11.4 India Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Virtual Reality in Enterprise Training Market Size (2015-2020)
12.2 Virtual Reality in Enterprise Training Key Players in Central & South America (2019-2020)
12.3 Central & South America Virtual Reality in Enterprise Training Market Size by Type (2015-2020)
12.4 Central & South America Virtual Reality in Enterprise Training Market Size by Application (2015-2020)
13Key Players Profiles
13.1 Innoactive
13.1.1 Innoactive Company Details
13.1.2 Innoactive Business Overview and Its Total Revenue
13.1.3 Innoactive Virtual Reality in Enterprise Training Introduction
13.1.4 Innoactive Revenue in Virtual Reality in Enterprise Training Business (2015-2020))
13.1.5 Innoactive Recent Development
13.2 Pixvana
13.2.1 Pixvana Company Details
13.2.2 Pixvana Business Overview and Its Total Revenue
13.2.3 Pixvana Virtual Reality in Enterprise Training Introduction
13.2.4 Pixvana Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.2.5 Pixvana Recent Development
13.3 Strivr
13.3.1 Strivr Company Details
13.3.2 Strivr Business Overview and Its Total Revenue
13.3.3 Strivr Virtual Reality in Enterprise Training Introduction
13.3.4 Strivr Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.3.5 Strivr Recent Development
13.4 Tractica
13.4.1 Tractica Company Details
13.4.2 Tractica Business Overview and Its Total Revenue
13.4.3 Tractica Virtual Reality in Enterprise Training Introduction
13.4.4 Tractica Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.4.5 Tractica Recent Development
13.5 VRMADA
13.5.1 VRMADA Company Details
13.5.2 VRMADA Business Overview and Its Total Revenue
13.5.3 VRMADA Virtual Reality in Enterprise Training Introduction
13.5.4 VRMADA Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.5.5 VRMADA Recent Development
13.6 VRdirect
13.6.1 VRdirect Company Details
13.6.2 VRdirect Business Overview and Its Total Revenue
13.6.3 VRdirect Virtual Reality in Enterprise Training Introduction
13.6.4 VRdirect Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.6.5 VRdirect Recent Development
13.7 Absolute VR
13.7.1 Absolute VR Company Details
13.7.2 Absolute VR Business Overview and Its Total Revenue
13.7.3 Absolute VR Virtual Reality in Enterprise Training Introduction
13.7.4 Absolute VR Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.7.5 Absolute VR Recent Development
13.8 PIXO VR
13.8.1 PIXO VR Company Details
13.8.2 PIXO VR Business Overview and Its Total Revenue
13.8.3 PIXO VR Virtual Reality in Enterprise Training Introduction
13.8.4 PIXO VR Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.8.5 PIXO VR Recent Development
13.9 Uptale
13.9.1 Uptale Company Details
13.9.2 Uptale Business Overview and Its Total Revenue
13.9.3 Uptale Virtual Reality in Enterprise Training Introduction
13.9.4 Uptale Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.9.5 Uptale Recent Development
13.10 Regatta VR
13.10.1 Regatta VR Company Details
13.10.2 Regatta VR Business Overview and Its Total Revenue
13.10.3 Regatta VR Virtual Reality in Enterprise Training Introduction
13.10.4 Regatta VR Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
13.10.5 Regatta VR Recent Development
13.11 Hyperfair
10.11.1 Hyperfair Company Details
10.11.2 Hyperfair Business Overview and Its Total Revenue
10.11.3 Hyperfair Virtual Reality in Enterprise Training Introduction
10.11.4 Hyperfair Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
10.11.5 Hyperfair Recent Development
13.12 Re-Flekt
10.12.1 Re-Flekt Company Details
10.12.2 Re-Flekt Business Overview and Its Total Revenue
10.12.3 Re-Flekt Virtual Reality in Enterprise Training Introduction
10.12.4 Re-Flekt Revenue in Virtual Reality in Enterprise Training Business (2015-2020)
10.12.5 Re-Flekt Recent Development
14Analyst's Viewpoints/Conclusions
15Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
List of Figures, Tables and Charts Available in Global Virtual Reality in Enterprise Training Market Size, Status and Forecast 2020-2026
List of TablesTable 1. Virtual Reality in Enterprise Training Key Market Segments
Table 2. Key Players Covered: Ranking by Virtual Reality in Enterprise Training Revenue
Table 3. Ranking of Global Top Virtual Reality in Enterprise Training Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Virtual Reality in Enterprise Training Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Software
Table 6. Key Players of Hardware
Table 7. Key Players of Service
Table 8. Global Virtual Reality in Enterprise Training Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 9. Global Virtual Reality in Enterprise Training Market Size by Regions (US$ Million): 2020 VS 2026
Table 10. Global Virtual Reality in Enterprise Training Market Size by Regions (2015-2020) (US$ Million)
Table 11. Global Virtual Reality in Enterprise Training Market Share by Regions (2015-2020)
Table 12. Global Virtual Reality in Enterprise Training Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 13. Global Virtual Reality in Enterprise Training Market Share by Regions (2021-2026)
Table 14. Market Top Trends
Table 15. Key Drivers: Impact Analysis
Table 16. Key Challenges
Table 17. Virtual Reality in Enterprise Training Market Growth Strategy
Table 18. Main Points Interviewed from Key Virtual Reality in Enterprise Training Players
Table 19. Global Virtual Reality in Enterprise Training Revenue by Players (2015-2020) (Million US$)
Table 20. Global Virtual Reality in Enterprise Training Market Share by Players (2015-2020)
Table 21. Global Top Virtual Reality in Enterprise Training Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Reality in Enterprise Training as of 2019)
Table 22. Global Virtual Reality in Enterprise Training by Players Market Concentration Ratio (CR5 and HHI)
Table 23. Key Players Headquarters and Area Served
Table 24. Key Players Virtual Reality in Enterprise Training Product Solution and Service
Table 25. Date of Enter into Virtual Reality in Enterprise Training Market
Table 26. Mergers & Acquisitions, Expansion Plans
Table 27. Global Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 28. Global Virtual Reality in Enterprise Training Market Size Share by Type (2015-2020)
Table 29. Global Virtual Reality in Enterprise Training Revenue Market Share by Type (2021-2026)
Table 30. Global Virtual Reality in Enterprise Training Market Size Share by Application (2015-2020)
Table 31. Global Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 32. Global Virtual Reality in Enterprise Training Market Size Share by Application (2021-2026)
Table 33. North America Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 34. North America Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 35. North America Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 36. North America Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 37. North America Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 38. North America Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 39. Europe Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 40. Europe Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 41. Europe Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 42. Europe Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 43. Europe Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 44. Europe Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 45. China Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 46. China Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 47. China Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 48. China Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 49. China Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 50. China Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 51. Japan Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 52. Japan Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 53. Japan Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 54. Japan Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 55. Japan Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 56. Japan Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 57. Southeast Asia Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 58. Southeast Asia Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 59. Southeast Asia Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 60. Southeast Asia Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 61. Southeast Asia Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 62. Southeast Asia Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 63. India Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 64. India Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 65. India Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 66. India Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 67. India Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 68. India Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 69. Central & South America Key Players Virtual Reality in Enterprise Training Revenue (2019-2020) (Million US$)
Table 70. Central & South America Key Players Virtual Reality in Enterprise Training Market Share (2019-2020)
Table 71. Central & South America Virtual Reality in Enterprise Training Market Size by Type (2015-2020) (Million US$)
Table 72. Central & South America Virtual Reality in Enterprise Training Market Share by Type (2015-2020)
Table 73. Central & South America Virtual Reality in Enterprise Training Market Size by Application (2015-2020) (Million US$)
Table 74. Central & South America Virtual Reality in Enterprise Training Market Share by Application (2015-2020)
Table 75. Innoactive Company Details
Table 76. Innoactive Business Overview
Table 77. Innoactive Product
Table 78. Innoactive Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 79. Innoactive Recent Development
Table 80. Pixvana Company Details
Table 81. Pixvana Business Overview
Table 82. Pixvana Product
Table 83. Pixvana Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 84. Pixvana Recent Development
Table 85. Strivr Company Details
Table 86. Strivr Business Overview
Table 87. Strivr Product
Table 88. Strivr Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 89. Strivr Recent Development
Table 90. Tractica Company Details
Table 91. Tractica Business Overview
Table 92. Tractica Product
Table 93. Tractica Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 94. Tractica Recent Development
Table 95. VRMADA Company Details
Table 96. VRMADA Business Overview
Table 97. VRMADA Product
Table 98. VRMADA Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 99. VRMADA Recent Development
Table 100. VRdirect Company Details
Table 101. VRdirect Business Overview
Table 102. VRdirect Product
Table 103. VRdirect Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 104. VRdirect Recent Development
Table 105. Absolute VR Company Details
Table 106. Absolute VR Business Overview
Table 107. Absolute VR Product
Table 108. Absolute VR Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 109. Absolute VR Recent Development
Table 110. PIXO VR Business Overview
Table 111. PIXO VR Product
Table 112. PIXO VR Company Details
Table 113. PIXO VR Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 114. PIXO VR Recent Development
Table 115. Uptale Company Details
Table 116. Uptale Business Overview
Table 117. Uptale Product
Table 118. Uptale Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 119. Uptale Recent Development
Table 120. Regatta VR Company Details
Table 121. Regatta VR Business Overview
Table 122. Regatta VR Product
Table 123. Regatta VR Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 124. Regatta VR Recent Development
Table 125. Hyperfair Company Details
Table 126. Hyperfair Business Overview
Table 127. Hyperfair Product
Table 128. Hyperfair Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 129. Hyperfair Recent Development
Table 130. Re-Flekt Company Details
Table 131. Re-Flekt Business Overview
Table 132. Re-Flekt Product
Table 133. Re-Flekt Revenue in Virtual Reality in Enterprise Training Business (2015-2020) (Million US$)
Table 134. Re-Flekt Recent Development
Table 135. Research Programs/Design for This Report
Table 136. Key Data Information from Secondary Sources
Table 137. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Virtual Reality in Enterprise Training Market Share by Type: 2020 VS 2026
Figure 2. Software Features
Figure 3. Hardware Features
Figure 4. Service Features
Figure 5. Global Virtual Reality in Enterprise Training Market Share by Application: 2020 VS 2026
Figure 6. Large Enterprises Case Studies
Figure 7. SMEs Case Studies
Figure 8. Virtual Reality in Enterprise Training Report Years Considered
Figure 9. Global Virtual Reality in Enterprise Training Market Size YoY Growth 2015-2026 (US$ Million)
Figure 10. Global Virtual Reality in Enterprise Training Market Share by Regions: 2020 VS 2026
Figure 11. Global Virtual Reality in Enterprise Training Market Share by Regions (2021-2026)
Figure 12. Porter's Five Forces Analysis
Figure 13. Global Virtual Reality in Enterprise Training Market Share by Players in 2019
Figure 14. Global Top Virtual Reality in Enterprise Training Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Reality in Enterprise Training as of 2019
Figure 15. The Top 10 and 5 Players Market Share by Virtual Reality in Enterprise Training Revenue in 2019
Figure 16. North America Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 17. Europe Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. China Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. Japan Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. Southeast Asia Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. India Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Central & South America Virtual Reality in Enterprise Training Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. Innoactive Total Revenue (US$ Million): 2019 Compared with 2018
Figure 24. Innoactive Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 25. Pixvana Total Revenue (US$ Million): 2019 Compared with 2018
Figure 26. Pixvana Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 27. Strivr Total Revenue (US$ Million): 2019 Compared with 2018
Figure 28. Strivr Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 29. Tractica Total Revenue (US$ Million): 2019 Compared with 2018
Figure 30. Tractica Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 31. VRMADA Total Revenue (US$ Million): 2019 Compared with 2018
Figure 32. VRMADA Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 33. VRdirect Total Revenue (US$ Million): 2019 Compared with 2018
Figure 34. VRdirect Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 35. Absolute VR Total Revenue (US$ Million): 2019 Compared with 2018
Figure 36. Absolute VR Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 37. PIXO VR Total Revenue (US$ Million): 2019 Compared with 2018
Figure 38. PIXO VR Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 39. Uptale Total Revenue (US$ Million): 2019 Compared with 2018
Figure 40. Uptale Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 41. Regatta VR Total Revenue (US$ Million): 2019 Compared with 2018
Figure 42. Regatta VR Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 43. Hyperfair Total Revenue (US$ Million): 2019 Compared with 2018
Figure 44. Hyperfair Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 45. Re-Flekt Total Revenue (US$ Million): 2019 Compared with 2018
Figure 46. Re-Flekt Revenue Growth Rate in Virtual Reality in Enterprise Training Business (2015-2020)
Figure 47. Bottom-up and Top-down Approaches for This Report
Figure 48. Data Triangulation
Figure 49. Key Executives Interviewed
Keyplayers in Global Virtual Reality in Enterprise Training Market Size, Status and Forecast 2020-2026
InnoactivePixvana
Strivr
Tractica
VRMADA
VRdirect
Absolute VR
PIXO VR
Uptale
Regatta VR
Hyperfair
Re-Flekt