Global AR and VR Market Research Report 2021
SKU ID : QYR-17250099 | Publishing Date : 22-Jan-2021 | No. of pages : 93
Detailed TOC of Global AR and VR Market Research Report 2021
1 AR and VR Market Overview1.1 Product Overview and Scope of AR and VR
1.2 AR and VR Segment by Type
1.2.1 Global AR and VR Sales Growth Rate Comparison by Type (2021-2027)
1.2.2 AR
1.2.3 VR
1.3 AR and VR Segment by Application
1.3.1 AR and VR Sales Comparison by Application: (2021-2027)
1.3.2 Aerospace & Defense
1.3.3 Gaming
1.3.4 Medicine
1.3.5 E-Commerce
1.3.6 Education
1.3.7 Art & Entertainment
1.3.8 Business
1.3.9 Emergency Services
1.3.10 Others
1.4 Global AR and VR Market Size Estimates and Forecasts
1.4.1 Global AR and VR Revenue 2016-2027
1.4.2 Global AR and VR Sales 2016-2027
1.4.3 AR and VR Market Size by Region: 2016 Versus 2021 Versus 2027
2 AR and VR Market Competition by Manufacturers
2.1 Global AR and VR Sales Market Share by Manufacturers (2016-2021)
2.2 Global AR and VR Revenue Market Share by Manufacturers (2016-2021)
2.3 Global AR and VR Average Price by Manufacturers (2016-2021)
2.4 Manufacturers AR and VR Manufacturing Sites, Area Served, Product Type
2.5 AR and VR Market Competitive Situation and Trends
2.5.1 AR and VR Market Concentration Rate
2.5.2 The Global Top 5 and Top 10 Largest AR and VR Players Market Share by Revenue
2.5.3 Global AR and VR Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.6 Manufacturers Mergers & Acquisitions, Expansion Plans
3 AR and VR Retrospective Market Scenario by Region
3.1 Global AR and VR Retrospective Market Scenario in Revenue by Region: 2016-2021
3.2 Global AR and VR Retrospective Market Scenario in Sales by Region: 2016-2021
3.3 North America AR and VR Market Facts & Figures by Country
3.3.1 North America AR and VR Sales by Country
3.3.2 North America AR and VR Revenue by Country
3.3.3 U.S.
3.3.4 Canada
3.4 Europe AR and VR Market Facts & Figures by Country
3.4.1 Europe AR and VR Sales by Country
3.4.2 Europe AR and VR Revenue by Country
3.4.3 Germany
3.4.4 France
3.4.5 U.K.
3.4.6 Italy
3.4.7 Russia
3.5 Asia Pacific AR and VR Market Facts & Figures by Region
3.5.1 Asia Pacific AR and VR Sales by Region
3.5.2 Asia Pacific AR and VR Revenue by Region
3.5.3 China
3.5.4 Japan
3.5.5 South Korea
3.5.6 India
3.5.7 Australia
3.5.8 Taiwan
3.5.9 Indonesia
3.5.10 Thailand
3.5.11 Malaysia
3.5.12 Philippines
3.5.13 Vietnam
3.6 Latin America AR and VR Market Facts & Figures by Country
3.6.1 Latin America AR and VR Sales by Country
3.6.2 Latin America AR and VR Revenue by Country
3.6.3 Mexico
3.6.4 Brazil
3.6.5 Argentina
3.7 Middle East and Africa AR and VR Market Facts & Figures by Country
3.7.1 Middle East and Africa AR and VR Sales by Country
3.7.2 Middle East and Africa AR and VR Revenue by Country
3.7.3 Turkey
3.7.4 Saudi Arabia
3.7.5 UAE
4 Global AR and VR Historic Market Analysis by Type
4.1 Global AR and VR Sales Market Share by Type (2016-2021)
4.2 Global AR and VR Revenue Market Share by Type (2016-2021)
4.3 Global AR and VR Price by Type (2016-2021)
5 Global AR and VR Historic Market Analysis by Application
5.1 Global AR and VR Sales Market Share by Application (2016-2021)
5.2 Global AR and VR Revenue Market Share by Application (2016-2021)
5.3 Global AR and VR Price by Application (2016-2021)
6 Key Companies Profiled
6.1 Alphabet
6.1.1 Alphabet Corporation Information
6.1.2 Alphabet Description and Business Overview
6.1.3 Alphabet AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.1.4 Alphabet Product Portfolio
6.1.5 Alphabet Recent Developments/Updates
6.2 Samsung
6.2.1 Samsung Corporation Information
6.2.2 Samsung Description and Business Overview
6.2.3 Samsung AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.2.4 Samsung Product Portfolio
6.2.5 Samsung Recent Developments/Updates
6.3 Microsoft
6.3.1 Microsoft Corporation Information
6.3.2 Microsoft Description and Business Overview
6.3.3 Microsoft AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.3.4 Microsoft Product Portfolio
6.3.5 Microsoft Recent Developments/Updates
6.4 Apple
6.4.1 Apple Corporation Information
6.4.2 Apple Description and Business Overview
6.4.3 Apple AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Apple Product Portfolio
6.4.5 Apple Recent Developments/Updates
6.5 Worldviz LLC
6.5.1 Worldviz LLC Corporation Information
6.5.2 Worldviz LLC Description and Business Overview
6.5.3 Worldviz LLC AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.5.4 Worldviz LLC Product Portfolio
6.5.5 Worldviz LLC Recent Developments/Updates
6.6 Qualcomm
6.6.1 Qualcomm Corporation Information
6.6.2 Qualcomm Description and Business Overview
6.6.3 Qualcomm AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.6.4 Qualcomm Product Portfolio
6.6.5 Qualcomm Recent Developments/Updates
6.7 Atheer
6.6.1 Atheer Corporation Information
6.6.2 Atheer Description and Business Overview
6.6.3 Atheer AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Atheer Product Portfolio
6.7.5 Atheer Recent Developments/Updates
6.8 Daqri
6.8.1 Daqri Corporation Information
6.8.2 Daqri Description and Business Overview
6.8.3 Daqri AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.8.4 Daqri Product Portfolio
6.8.5 Daqri Recent Developments/Updates
6.9 Echopixel
6.9.1 Echopixel Corporation Information
6.9.2 Echopixel Description and Business Overview
6.9.3 Echopixel AR and VR Sales, Revenue and Gross Margin (2016-2021)
6.9.4 Echopixel Product Portfolio
6.9.5 Echopixel Recent Developments/Updates
7 AR and VR Manufacturing Cost Analysis
7.1 AR and VR Key Raw Materials Analysis
7.1.1 Key Raw Materials
7.1.2 Key Suppliers of Raw Materials
7.2 Proportion of Manufacturing Cost Structure
7.3 Manufacturing Process Analysis of AR and VR
7.4 AR and VR Industrial Chain Analysis
8 Marketing Channel, Distributors and Customers
8.1 Marketing Channel
8.2 AR and VR Distributors List
8.3 AR and VR Customers
9 AR and VR Market Dynamics
9.1 AR and VR Industry Trends
9.2 AR and VR Growth Drivers
9.3 AR and VR Market Challenges
9.4 AR and VR Market Restraints
10 Global Market Forecast
10.1 AR and VR Market Estimates and Projections by Type
10.1.1 Global Forecasted Sales of AR and VR by Type (2022-2027)
10.1.2 Global Forecasted Revenue of AR and VR by Type (2022-2027)
10.2 AR and VR Market Estimates and Projections by Application
10.2.1 Global Forecasted Sales of AR and VR by Application (2022-2027)
10.2.2 Global Forecasted Revenue of AR and VR by Application (2022-2027)
10.3 AR and VR Market Estimates and Projections by Region
10.3.1 Global Forecasted Sales of AR and VR by Region (2022-2027)
10.3.2 Global Forecasted Revenue of AR and VR by Region (2022-2027)
11 Research Finding and Conclusion
12 Methodology and Data Source
12.1 Methodology/Research Approach
12.1.1 Research Programs/Design
12.1.2 Market Size Estimation
12.1.3 Market Breakdown and Data Triangulation
12.2 Data Source
12.2.1 Secondary Sources
12.2.2 Primary Sources
12.3 Author List
12.4 Disclaimer
List of Figures, Tables and Charts Available in Global AR and VR Market Research Report 2021
List of TablesTable 1. Global AR and VR Sales (K Units) Growth Rate Comparison by Type (2021-2027)
Table 2. Global AR and VR Sales (K Units) Comparison by Application (2021-2027)
Table 3. Global AR and VR Market Size by Region (US$ Million) (2016 VS 2021 VS 2027)
Table 4. Key Manufacturers AR and VR Covered in This Study
Table 5. Global AR and VR Sales (K Units) of Key Manufacturers (2016-2021)
Table 6. Global AR and VR Sales Share by Manufacturers (2016-2021)
Table 7. Global AR and VR Revenue (US$ Million) by Manufacturers (2016-2021)
Table 8. Global AR and VR Revenue Share by Manufacturers (2016-2021)
Table 9. Global Market AR and VR Average Price (USD/Unit) of Key Manufacturers (2016-2021)
Table 10. Manufacturers AR and VR Manufacturing Sites and Area Served
Table 11. Manufacturers AR and VR Product Type
Table 12. Global AR and VR Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 13. Global AR and VR by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in AR and VR as of 2020)
Table 14. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 15. Global AR and VR Sales by Region (2016-2021) & (K Units)
Table 16. Global AR and VR Sales Market Share by Region (2016-2021)
Table 17. Global AR and VR Revenue by Region (2016-2021) & (US$ Million)
Table 18. North America AR and VR Sales by Country (2016-2021) & (K Units)
Table 19. North America AR and VR Sales Market Share by Country (2016-2021)
Table 20. North America AR and VR Revenue by Country (2016-2021) & (US$ Million)
Table 21. North America AR and VR Revenue Market Share by Country (2016-2021)
Table 22. Europe AR and VR Sales by Country (2016-2021) & (K Units)
Table 23. Europe AR and VR Sales Market Share by Country (2016-2021)
Table 24. Europe AR and VR Revenue by Country (2016-2021) & (US$ Million)
Table 25. Europe AR and VR Revenue Market Share by Country (2016-2021)
Table 26. Asia Pacific AR and VR Sales by Region (2016-2021) & (K Units)
Table 27. Asia Pacific AR and VR Sales Market Share by Region (2016-2021)
Table 28. Asia Pacific AR and VR Revenue by Region (2016-2021) & (US$ Million)
Table 29. Asia Pacific AR and VR Revenue Market Share by Region (2016-2021)
Table 30. Latin America AR and VR Sales by Country (2016-2021) & (K Units)
Table 31. Latin America AR and VR Sales Market Share by Country (2016-2021)
Table 32. Latin America AR and VR Revenue by Country (2016-2021) & (US$ Million)
Table 33. Latin America AR and VR Revenue Market Share by Country (2016-2021)
Table 34. Middle East and Africa AR and VR Sales by Country (2016-2021) & (K Units)
Table 35. Middle East and Africa AR and VR Sales Market Share by Country (2016-2021)
Table 36. Middle East and Africa AR and VR Revenue by Country (2016-2021) & (US$ Million)
Table 37. Middle East and Africa AR and VR Revenue Market Share by Country (2016-2021)
Table 38. Global AR and VR Sales (K Units) by Type (2016-2021)
Table 39. Global AR and VR Sales Market Share by Type (2016-2021)
Table 40. Global AR and VR Revenue (Million US$) by Type (2016-2021)
Table 41. Global AR and VR Revenue Share by Type (2016-2021)
Table 42. Global AR and VR Price (USD/Unit) by Type (2016-2021)
Table 43. Global AR and VR Sales (K Units) by Application (2016-2021)
Table 44. Global AR and VR Sales Market Share by Application (2016-2021)
Table 45. Global AR and VR Revenue (Million US$) by Application (2016-2021)
Table 46. Global AR and VR Revenue Share by Application (2016-2021)
Table 47. Global AR and VR Price (USD/Unit) by Application (2016-2021)
Table 48. Alphabet Corporation Information
Table 49. Alphabet Description and Business Overview
Table 50. Alphabet AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 51. Alphabet AR and VR Product
Table 52. Alphabet Recent Developments/Updates
Table 53. Samsung Corporation Information
Table 54. Samsung Description and Business Overview
Table 55. Samsung AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 56. Samsung AR and VR Product
Table 57. Samsung Recent Developments/Updates
Table 58. Microsoft Corporation Information
Table 59. Microsoft Description and Business Overview
Table 60. Microsoft AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 61. Microsoft AR and VR Product
Table 62. Microsoft Recent Developments/Updates
Table 63. Apple Corporation Information
Table 64. Apple Description and Business Overview
Table 65. Apple AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 66. Apple AR and VR Product
Table 67. Apple Recent Developments/Updates
Table 68. Worldviz LLC Corporation Information
Table 69. Worldviz LLC Description and Business Overview
Table 70. Worldviz LLC AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 71. Worldviz LLC AR and VR Product
Table 72. Worldviz LLC Recent Developments/Updates
Table 73. Qualcomm Corporation Information
Table 74. Qualcomm Description and Business Overview
Table 75. Qualcomm AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 76. Qualcomm AR and VR Product
Table 77. Qualcomm Recent Developments/Updates
Table 78. Atheer Corporation Information
Table 79. Atheer Description and Business Overview
Table 80. Atheer AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 81. Atheer AR and VR Product
Table 82. Atheer Recent Developments/Updates
Table 83. Daqri Corporation Information
Table 84. Daqri Description and Business Overview
Table 85. Daqri AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 86. Daqri AR and VR Product
Table 87. Daqri Recent Developments/Updates
Table 88. Echopixel Corporation Information
Table 89. Echopixel Description and Business Overview
Table 90. Echopixel AR and VR Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 91. Echopixel AR and VR Product
Table 92. Echopixel Recent Developments/Updates
Table 93. Production Base and Market Concentration Rate of Raw Material
Table 94. Key Suppliers of Raw Materials
Table 95. AR and VR Distributors List
Table 96. AR and VR Customers List
Table 97. AR and VR Market Trends
Table 98. AR and VR Growth Drivers
Table 99. AR and VR Market Restraints
Table 100. Global AR and VR Sales Forecast by Type (2022-2027) & (K Units)
Table 101. Global AR and VR Sales Market Share Forecast by Type (2022-2027)
Table 102. Global AR and VR Revenue Forecast by Type (2022-2027) & (US$ Million)
Table 103. Global AR and VR Revenue Market Share Forecast by Type (2022-2027)
Table 104. Global AR and VR Sales Forecast by Application (2022-2027) & (K Units)
Table 105. Global AR and VR Sales Market Share Forecast by Application (2022-2027)
Table 106. Global AR and VR Revenue Forecast by Application (2022-2027) & (US$ Million)
Table 107. Global AR and VR Revenue Market Share Forecast by Application (2022-2027)
Table 108. Global AR and VR Sales Forecast by Region (2022-2027) & (K Units)
Table 109. Global AR and VR Sales Market Share Forecast by Region (2022-2027)
Table 110. Global AR and VR Revenue Forecast by Region (2022-2027) & (US$ Million)
Table 111. Global AR and VR Revenue Market Share Forecast by Region (2022-2027)
Table 112. Research Programs/Design for This Report
Table 113. Key Data Information from Secondary Sources
Table 114. Key Data Information from Primary Sources
List of Figures
Figure 1. Product Picture of AR and VR
Figure 2. Global AR and VR Market Share by Type in 2020 & 2027
Figure 3. AR Product Picture
Figure 4. VR Product Picture
Figure 5. Global AR and VR Market Share by Application in 2020 & 2027
Figure 6. Aerospace & Defense
Figure 7. Gaming
Figure 8. Medicine
Figure 9. E-Commerce
Figure 10. Education
Figure 11. Art & Entertainment
Figure 12. Business
Figure 13. Emergency Services
Figure 14. Others
Figure 15. Global AR and VR Revenue, (US$ Million), 2016 VS 2021 VS 2027
Figure 16. Global AR and VR Market Size 2016-2027 (US$ Million)
Figure 17. Global AR and VR Sales 2016-2027 (K Units)
Figure 18. Global AR and VR Market Size Market Share by Region: 2016 VS 20210 VS 2027
Figure 19. AR and VR Sales Share by Manufacturers in 2020
Figure 20. Global AR and VR Revenue Share by Manufacturers in 2020
Figure 21. The Global 5 and 10 Largest AR and VR Players: Market Share by Revenue in 2020
Figure 22. AR and VR Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2021
Figure 23. Global AR and VR Sales Market Share by Region (2016-2021)
Figure 24. Global AR and VR Sales Market Share by Region in 2020
Figure 25. Global AR and VR Revenue Market Share by Region (2016-2021)
Figure 26. Global AR and VR Revenue Market Share by Region in 2020
Figure 27. U.S. AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 28. Canada AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 29. Germany AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 30. France AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 31. U.K. AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 32. Italy AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 33. Russia AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 34. China AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 35. Japan AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 36. South Korea AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 37. India AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 38. Australia AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 39. Taiwan AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 40. Indonesia AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 41. Thailand AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 42. Malaysia AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 43. Philippines AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 44. Vietnam AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 45. Mexico AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 46. Brazil AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 47. Argentina AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 48. Turkey AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 49. Saudi Arabia AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 50. UAE AR and VR Revenue Growth Rate (2016-2021) (US$ Million)
Figure 51. Sales Market Share of AR and VR by Type (2016-2021)
Figure 52. Sales Market Share of AR and VR by Application (2016-2021)
Figure 53. Sales Market Share of AR and VR by Application in 2020
Figure 54. Revenue Share of AR and VR by Application (2016-2021)
Figure 55. Revenue Share of AR and VR by Application in 2020
Figure 56. Manufacturing Cost Structure of AR and VR
Figure 57. Manufacturing Process Analysis of AR and VR
Figure 58. AR and VR Industrial Chain Analysis
Figure 59. Channels of Distribution
Figure 60. Distributors Profiles
Figure 61. Bottom-up and Top-down Approaches for This Report
Figure 62. Data Triangulation
Figure 63. Key Executives Interviewed
Keyplayers in Global AR and VR Market Research Report 2021
AlphabetSamsung
Microsoft
Apple
Worldviz LLC
Qualcomm
Atheer
Daqri
Echopixel