United States Digital Games Market Report & Forecast 2021-2027
SKU ID : QYR-19697852 | Publishing Date : 13-Dec-2021 | No. of pages : 107
Detailed TOC of United States Digital Games Market Report & Forecast 2021-2027
1 Introduction to Research & Analysis Reports1.1 Digital Games Market Definition
1.2 Market Segments
1.2.1 Segment by Type
1.2.2 Segment by Application
1.3 United States Digital Games Market Overview
1.4 Methodology & Sources of Information
1.4.1 Research Methodology
1.4.2 Research Process
1.4.3 Base Year
2 United States Digital Games Overall Market Size
2.1 United States Digital Games Market Size: 2021 VS 2027
2.2 United States Digital Games Revenue, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Digital Games Players in United States Market
3.2 Top United States Digital Games Companies Ranked by Revenue
3.3 United States Digital Games Revenue by Companies
3.4 Top 3 and Top 5 Digital Games Companies in United States Market, by Revenue in 2020
3.5 Companies Digital Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Digital Games Players in United States Market
3.6.1 List of Tier 1 Digital Games Companies in United States
3.6.2 List of Tier 2 and Tier 3 Digital Games Companies in United States
4 Sights by Type
4.1 Overview
4.1.1 By Type - United States Digital Games Market Size Markets, 2021 & 2027
4.1.2 Digital
4.1.3 Physical
4.2 By Type - United States Digital Games Revenue & Forecasts
4.2.1 By Type - United States Digital Games Revenue, 2016-2021
4.2.2 By Type - United States Digital Games Revenue, 2022-2027
4.2.3 By Type - United States Digital Games Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - United States Digital Games Market Size, 2021 & 2027
5.1.2 Private
5.1.3 Commercial
5.2 By Application - United States Digital Games Revenue & Forecasts
5.2.1 By Application - United States Digital Games Revenue, 2016-2021
5.2.2 By Application - United States Digital Games Revenue, 2022-2027
5.2.3 By Application - United States Digital Games Revenue Market Share, 2016-2027
6 Digital Games Companies Profiles
6.1 Behavior Interactive
6.1.1 Behavior Interactive Company Details
6.1.2 Behavior Interactive Business Overview
6.1.3 Behavior Interactive Digital Games Introduction
6.1.4 Behavior Interactive Digital Games Revenue in United States Market (2016-2021)
6.1.5 Behavior Interactive Recent Developments
6.2 Activision Blizzard
6.2.1 Activision Blizzard Company Details
6.2.2 Activision Blizzard Business Overview
6.2.3 Activision Blizzard Digital Games Introduction
6.2.4 Activision Blizzard Digital Games Revenue in United States Market (2016-2021)
6.2.5 Activision Blizzard Recent Developments
6.3 Asobo Studio
6.3.1 Asobo Studio Company Details
6.3.2 Asobo Studio Business Overview
6.3.3 Asobo Studio Digital Games Introduction
6.3.4 Asobo Studio Digital Games Revenue in United States Market (2016-2021)
6.3.5 Asobo Studio Recent Developments
6.4 CCP
6.4.1 CCP Company Details
6.4.2 CCP Business Overview
6.4.3 CCP Digital Games Introduction
6.4.4 CCP Digital Games Revenue in United States Market (2016-2021)
6.4.5 CCP Recent Developments
6.5 Changyou
6.5.1 Changyou Company Details
6.5.2 Changyou Business Overview
6.5.3 Changyou Digital Games Introduction
6.5.4 Changyou Digital Games Revenue in United States Market (2016-2021)
6.5.5 Changyou Recent Developments
6.6 Cryptic Studios
6.6.1 Cryptic Studios Company Details
6.6.2 Cryptic Studios Business Overview
6.6.3 Cryptic Studios Digital Games Introduction
6.6.4 Cryptic Studios Digital Games Revenue in United States Market (2016-2021)
6.6.5 Cryptic Studios Recent Developments
6.7 4A Games
6.7.1 4A Games Company Details
6.7.2 4A Games Business Overview
6.7.3 4A Games Digital Games Introduction
6.7.4 4A Games Digital Games Revenue in United States Market (2016-2021)
6.7.5 4A Games Recent Developments
6.8 GameHouse
6.8.1 GameHouse Company Details
6.8.2 GameHouse Business Overview
6.8.3 GameHouse Digital Games Introduction
6.8.4 GameHouse Digital Games Revenue in United States Market (2016-2021)
6.8.5 GameHouse Recent Developments
6.9 Electronic Arts
6.9.1 Electronic Arts Company Details
6.9.2 Electronic Arts Business Overview
6.9.3 Electronic Arts Digital Games Introduction
6.9.4 Electronic Arts Digital Games Revenue in United States Market (2016-2021)
6.9.5 Electronic Arts Recent Developments
6.10 Gamelion
6.10.1 Gamelion Company Details
6.10.2 Gamelion Business Overview
6.10.3 Gamelion Digital Games Introduction
6.10.4 Gamelion Digital Games Revenue in United States Market (2016-2021)
6.10.5 Gamelion Recent Developments
6.11 Konami
6.11.1 Konami Company Details
6.11.2 Konami Business Overview
6.11.3 Konami Digital Games Introduction
6.11.4 Konami Digital Games Revenue in United States Market (2016-2021)
6.11.5 Konami Recent Developments
6.12 Microsoft
6.12.1 Microsoft Company Details
6.12.2 Microsoft Business Overview
6.12.3 Microsoft Digital Games Introduction
6.12.4 Microsoft Digital Games Revenue in United States Market (2016-2021)
6.12.5 Microsoft Recent Developments
6.13 Nexon
6.13.1 Nexon Company Details
6.13.2 Nexon Business Overview
6.13.3 Nexon Digital Games Introduction
6.13.4 Nexon Digital Games Revenue in United States Market (2016-2021)
6.13.5 Nexon Recent Developments
6.14 Rovio Entertainment
6.14.1 Rovio Entertainment Company Details
6.14.2 Rovio Entertainment Business Overview
6.14.3 Rovio Entertainment Digital Games Introduction
6.14.4 Rovio Entertainment Digital Games Revenue in United States Market (2016-2021)
6.14.5 Rovio Entertainment Recent Developments
6.15 Ubisoft Entertainment
6.15.1 Ubisoft Entertainment Company Details
6.15.2 Ubisoft Entertainment Business Overview
6.15.3 Ubisoft Entertainment Digital Games Introduction
6.15.4 Ubisoft Entertainment Digital Games Revenue in United States Market (2016-2021)
6.15.5 Ubisoft Entertainment Recent Developments
6.16 Warner Bros
6.16.1 Warner Bros Company Details
6.16.2 Warner Bros Business Overview
6.16.3 Warner Bros Digital Games Introduction
6.16.4 Warner Bros Digital Games Revenue in United States Market (2016-2021)
6.16.5 Warner Bros Recent Developments
6.17 The Lego
6.17.1 The Lego Company Details
6.17.2 The Lego Business Overview
6.17.3 The Lego Digital Games Introduction
6.17.4 The Lego Digital Games Revenue in United States Market (2016-2021)
6.17.5 The Lego Recent Developments
6.18 GungHo Entertainment
6.18.1 GungHo Entertainment Company Details
6.18.2 GungHo Entertainment Business Overview
6.18.3 GungHo Entertainment Digital Games Introduction
6.18.4 GungHo Entertainment Digital Games Revenue in United States Market (2016-2021)
6.18.5 GungHo Entertainment Recent Developments
7 Conclusion
8 Appendix
8.1 Note
8.2 Examples of Clients
8.3 Author Details
8.4 Disclaimer
List of Figures, Tables and Charts Available in United States Digital Games Market Report & Forecast 2021-2027
List of TablesTable 1. Digital Games Market Opportunities & Trends in United States Market
Table 2. Digital Games Market Drivers in United States Market
Table 3. Digital Games Market Restraints in United States Market
Table 4. Key Players of Digital Games in United States Market
Table 5. Top Digital Games Players in United States Market, Ranking by Revenue (2019)
Table 6. United States Digital Games Revenue by Companies, (US$, Mn), 2016-2021
Table 7. United States Digital Games Revenue Share by Companies, 2016-2021
Table 8. Companies Digital Games Product Type
Table 9. List of Tier 1 Digital Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Tier 2 and Tier 3 Digital Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type – United States Digital Games Revenue, (US$, Mn), 2021 & 2027
Table 12. By Type - United States Digital Games Revenue (US$, Mn), 2016-2021
Table 13. By Type - United States Digital Games Revenue (US$, Mn), 2022-2027
Table 14. By Application – United States Digital Games Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - United States Digital Games Revenue (US$, Mn), 2016-2021
Table 16. By Application - United States Digital Games Revenue (US$, Mn), 2022-2027
Table 17. Behavior Interactive Company Details
Table 18. Behavior Interactive Business Overview
Table 19. Behavior Interactive Digital Games Product
Table 20. Behavior Interactive Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 21. Behavior Interactive Recent Developments
Table 22. Activision Blizzard Company Details
Table 23. Activision Blizzard Business Overview
Table 24. Activision Blizzard Digital Games Product
Table 25. Activision Blizzard Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 26. Activision Blizzard Recent Developments
Table 27. Asobo Studio Company Details
Table 28. Asobo Studio Business Overview
Table 29. Asobo Studio Digital Games Product
Table 30. Asobo Studio Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 31. Asobo Studio Recent Developments
Table 32. CCP Company Details
Table 33. CCP Business Overview
Table 34. CCP Digital Games Product
Table 35. CCP Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 36. CCP Recent Developments
Table 37. Changyou Company Details
Table 38. Changyou Business Overview
Table 39. Changyou Digital Games Product
Table 40. Changyou Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 41. Changyou Recent Developments
Table 42. Cryptic Studios Company Details
Table 43. Cryptic Studios Business Overview
Table 44. Cryptic Studios Digital Games Product
Table 45. Cryptic Studios Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 46. Cryptic Studios Recent Developments
Table 47. 4A Games Company Details
Table 48. 4A Games Business Overview
Table 49. 4A Games Digital Games Product
Table 50. 4A Games Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 51. 4A Games Recent Developments
Table 52. GameHouse Company Details
Table 53. GameHouse Business Overview
Table 54. GameHouse Digital Games Product
Table 55. GameHouse Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 56. GameHouse Recent Developments
Table 57. Electronic Arts Company Details
Table 58. Electronic Arts Business Overview
Table 59. Electronic Arts Digital Games Product
Table 60. Electronic Arts Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 61. Electronic Arts Recent Developments
Table 62. Gamelion Company Details
Table 63. Gamelion Business Overview
Table 64. Gamelion Digital Games Product
Table 65. Gamelion Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 66. Gamelion Recent Developments
Table 67. Konami Company Details
Table 68. Konami Business Overview
Table 69. Konami Digital Games Product
Table 70. Konami Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 71. Konami Recent Developments
Table 72. Microsoft Company Details
Table 73. Microsoft Business Overview
Table 74. Microsoft Digital Games Product
Table 75. Microsoft Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 76. Microsoft Recent Developments
Table 77. Nexon Company Details
Table 78. Nexon Business Overview
Table 79. Nexon Digital Games Product
Table 80. Nexon Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 81. Nexon Recent Developments
Table 82. Rovio Entertainment Company Details
Table 83. Rovio Entertainment Business Overview
Table 84. Rovio Entertainment Digital Games Product
Table 85. Rovio Entertainment Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 86. Rovio Entertainment Recent Developments
Table 87. Ubisoft Entertainment Business Overview
Table 88. Ubisoft Entertainment Company Details
Table 89. Ubisoft Entertainment Digital Games Product
Table 90. Ubisoft Entertainment Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 91. Ubisoft Entertainment Recent Developments
Table 92. Warner Bros Company Details
Table 93. Warner Bros Business Overview
Table 94. Warner Bros Digital Games Product
Table 95. Warner Bros Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 96. Warner Bros Recent Developments
Table 97. The Lego Company Details
Table 98. The Lego Business Overview
Table 99. The Lego Digital Games Product
Table 100. The Lego Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 101. The Lego Recent Developments
Table 102. GungHo Entertainment Company Details
Table 103. GungHo Entertainment Business Overview
Table 104. GungHo Entertainment Digital Games Product
Table 105. GungHo Entertainment Digital Games Revenue in United States Market (2016-2021) & (US$ Million)
Table 106. GungHo Entertainment Recent Developments
List of Figures
Figure 1. Digital Games Segment by Type
Figure 2. Digital Games Segment by Application
Figure 3. United States Digital Games Market Overview: 2020
Figure 4. United States Digital Games Market Size: 2021 VS 2027 (US$, Mn)
Figure 5. United States Digital Games Revenue, 2016-2027 (US$, Mn)
Figure 6. The Top 3 and 5 Players Market Share by Digital Games Revenue in 2020
Figure 7. By Type - United States Digital Games Revenue Market Share, 2016-2027
Figure 8. By Application - United States Digital Games Revenue Market Share, 2016-2027
Figure 9. Behavior Interactive Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 10. Activision Blizzard Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 11. Asobo Studio Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 12. CCP Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 13. Changyou Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 14. Cryptic Studios Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 15. 4A Games Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 16. GameHouse Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 17. Electronic Arts Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 18. Gamelion Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 19. Konami Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 20. Microsoft Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 21. Nexon Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 22. Rovio Entertainment Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 23. Ubisoft Entertainment Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 24. Warner Bros Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 25. The Lego Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 26. GungHo Entertainment Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Keyplayers in United States Digital Games Market Report & Forecast 2021-2027
Behavior InteractiveActivision Blizzard
Asobo Studio
CCP
Changyou
Cryptic Studios
4A Games
GameHouse
Electronic Arts
Gamelion
Konami
Microsoft
Nexon
Rovio Entertainment
Ubisoft Entertainment
Warner Bros
The Lego
GungHo Entertainment