Global E-sports Market Size, Status and Forecast 2025

SKU ID :QYR-11711608 | Published Date: 16-Feb-2018 | No. of pages: 99
Table of Contents Global E-sports Market Size, Status and Forecast 2025 1 Industry Overview of E-sports 1.1 E-sports Market Overview 1.1.1 E-sports Product Scope 1.1.2 Market Status and Outlook 1.2 Global E-sports Market Size and Analysis by Regions (2013-2018) 1.2.1 United States 1.2.2 EU 1.2.3 Japan 1.2.4 China 1.2.5 India 1.2.6 Southeast Asia 1.3 E-sports Market by Type 1.3.1 MOBA 1.3.2 FPS 1.3.3 RTS 1.3.4 Other 1.4 E-sports Market by End Users/Application 1.4.1 Professional 1.4.2 Amateur 2 Global E-sports Competition Analysis by Players 2.1 E-sports Market Size (Value) by Players (2013-2018) 2.2 Competitive Status and Trend 2.2.1 Market Concentration Rate 2.2.2 Product/Service Differences 2.2.3 New Entrants 2.2.4 The Technology Trends in Future 3 Company (Top Players) Profiles 3.1 Activision Blizzard 3.1.1 Company Profile 3.1.2 Main Business/Business Overview 3.1.3 Products, Services and Solutions 3.1.4 E-sports Revenue (Million USD) (2013-2018) 3.1.5 Recent Developments 3.2 Epic Games 3.2.1 Company Profile 3.2.2 Main Business/Business Overview 3.2.3 Products, Services and Solutions 3.2.4 E-sports Revenue (Million USD) (2013-2018) 3.2.5 Recent Developments 3.3 Nintendo 3.3.1 Company Profile 3.3.2 Main Business/Business Overview 3.3.3 Products, Services and Solutions 3.3.4 E-sports Revenue (Million USD) (2013-2018) 3.3.5 Recent Developments 3.4 Riot Games 3.4.1 Company Profile 3.4.2 Main Business/Business Overview 3.4.3 Products, Services and Solutions 3.4.4 E-sports Revenue (Million USD) (2013-2018) 3.4.5 Recent Developments 3.5 Valve Corporation 3.5.1 Company Profile 3.5.2 Main Business/Business Overview 3.5.3 Products, Services and Solutions 3.5.4 E-sports Revenue (Million USD) (2013-2018) 3.5.5 Recent Developments 3.6 Wargaming.Net 3.6.1 Company Profile 3.6.2 Main Business/Business Overview 3.6.3 Products, Services and Solutions 3.6.4 E-sports Revenue (Million USD) (2013-2018) 3.6.5 Recent Developments 3.7 EA Sports 3.7.1 Company Profile 3.7.2 Main Business/Business Overview 3.7.3 Products, Services and Solutions 3.7.4 E-sports Revenue (Million USD) (2013-2018) 3.7.5 Recent Developments 3.8 Hi-Rez Studios 3.8.1 Company Profile 3.8.2 Main Business/Business Overview 3.8.3 Products, Services and Solutions 3.8.4 E-sports Revenue (Million USD) (2013-2018) 3.8.5 Recent Developments 3.9 Microsoft Studios 3.9.1 Company Profile 3.9.2 Main Business/Business Overview 3.9.3 Products, Services and Solutions
List of Tables and Figures Figure Global E-sports Market Size (Million USD) Status and Outlook (2013-2018) Table Global E-sports Revenue (Million USD) Comparison by Regions (2013-2018) Figure Global E-sports Market Share by Regions (2013-2018) Figure United States E-sports Market Size (Million USD) and Growth Rate by Regions (2013-2018) Figure EU E-sports Market Size (Million USD) and Growth Rate by Regions (2013-2018) Figure Japan E-sports Market Size (Million USD) and Growth Rate by Regions (2013-2018) Figure China E-sports Market Size (Million USD) and Growth Rate by Regions (2013-2018) Figure India E-sports Market Size (Million USD) and Growth Rate by Regions (2013-2018) Figure Southeast Asia E-sports Market Size (Million USD) and Growth Rate by Regions (2013-2018) Table Global E-sports Revenue (Million USD) and Growth Rate (%) Comparison by Product (2013-2018) Figure Global E-sports Revenue Market Share by Type in 2017 Figure MOBA Market Size (Million USD) and Growth Rate (2013-2018) Figure FPS Market Size (Million USD) and Growth Rate (2013-2018) Figure RTS Market Size (Million USD) and Growth Rate (2013-2018) Figure Other Market Size (Million USD) and Growth Rate (2013-2018) Figure Global E-sports Market Share by Application in 2017 Figure E-sports Market Size (Million USD) and Growth Rate in Professional (2013-2018) Figure E-sports Market Size (Million USD) and Growth Rate in Amateur (2013-2018) Figure E-sports Market Size (Million USD) and Growth Rate in Applications 3 (2013-2018) Table E-sports Market Size (Million USD) by Players (2013-2018) Figure E-sports Market Size Share by Players in 2013 Figure E-sports Market Size Share by Players in 2017 Table Activision Blizzard Basic Information List Table E-sports Business Revenue (Million USD) of Activision Blizzard (2013-2018) Figure Activision Blizzard E-sports Business Revenue Market Share (2013-2018) Table Epic Games Basic Information List Table E-sports Business Revenue (Million USD) of Epic Games (2013-2018) Figure Epic Games E-sports Business Revenue Market Share (2013-2018) Table Nintendo Basic Information List Table E-sports Business Revenue (Million USD) of Nintendo (2013-2018) Figure Nintendo E-sports Business Revenue Market Share (2013-2018) Table Riot Games Basic Information List Table E-sports Business Revenue (Million USD) of Riot Games (2013-2018) Figure Riot Games E-sports Business Revenue Market Share (2013-2018) Table Valve Corporation Basic Information List Table E-sports Business Revenue (Million USD) of Valve Corporation (2013-2018) Figure Valve Corporation E-sports Business Revenue Market Share (2013-2018) Table Wargaming.Net Basic Information List Table E-sports Business Revenue (Million USD) of Wargaming.Net (2013-2018) Figure Wargaming.Net E-sports Business Revenue Market Share (2013-2018) Table EA Spor
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