Global Social Gaming Market Report, History and Forecast 2014-2025, Breakdown Data by Companies, Key Regions, Types and Application

SKU ID :QYR-15030615 | Published Date: 24-Dec-2019 | No. of pages: 117
Table of Contents Social Gaming Market Report by Company, Regions, Types and Applications, Global Status and Forecast to 2025 1 Industry Overview of Social Gaming 1.1 Social Gaming Market Overview 1.1.1 Social Gaming Product Scope 1.1.2 Market Status and Outlook 1.2 Global Social Gaming Market Size and Analysis by Regions 1.2.1 North America 1.2.2 Europe 1.2.3 China 1.2.4 Rest of Asia Pacific 1.2.5 Central & South America 1.2.6 Middle East & Africa 1.3 Social Gaming Market by Type 1.3.1 Global Social Gaming Revenue (Million US$) and Growth Comparison by Type (2014-2025) 1.3.2 Global Social Gaming Revenue Market Share by Type in 2018 1.3.3 Voice Social Gaming 1.3.4 Video Social Gaming 1.4 Social Gaming Market by End Users/Application 1.4.1 Male 1.4.2 Female 2 Global Social Gaming Competition Analysis by Players 2.1 Global Social Gaming Market Size (Million US$) by Players (2014-2019) 2.2 Competitive Status 2.2.1 Market Concentration Rate 2.2.2 Product/Service Differences 2.2.3 Mergers & Acquisitions, Expansion Plans 3 Company (Top Players) Profiles and Key Data 3.1 Activision Blizzard 3.1.1 Company Profile 3.1.2 Main Business/Business Overview 3.1.3 Products, Services and Solutions 3.1.4 Social Gaming Revenue (Value) (2014-2019) 3.1.5 Recent Developments 3.2 Electronic Arts 3.2.1 Company Profile 3.2.2 Main Business/Business Overview 3.2.3 Products, Services and Solutions 3.2.4 Social Gaming Revenue (Value) (2014-2019) 3.2.5 Recent Developments 3.3 King Digital Entertainment 3.3.1 Company Profile 3.3.2 Main Business/Business Overview 3.3.3 Products, Services and Solutions 3.3.4 Social Gaming Revenue (Value) (2014-2019) 3.3.5 Recent Developments 3.4 Supercell 3.4.1 Company Profile 3.4.2 Main Business/Business Overview 3.4.3 Products, Services and Solutions 3.4.4 Social Gaming Revenue (Value) (2014-2019) 3.4.5 Recent Developments 3.5 Behaviour Interactive 3.5.1 Company Profile 3.5.2 Main Business/Business Overview 3.5.3 Products, Services and Solutions 3.5.4 Social Gaming Revenue (Value) (2014-2019) 3.5.5 Recent Developments 3.6 Wooga 3.6.1 Company Profile 3.6.2 Main Business/Business Overview 3.6.3 Products, Services and Solutions 3.6.4 Social Gaming Revenue (Value) (2014-2019) 3.6.5 Recent Developments 3.7 Zynga 3.7.1 Company Profile 3.7.2 Main Business/Business Overview 3.7.3 Products, Services and Solutions 3.7.4 Social Gaming Revenue (Value) (2014-2019) 3.7.5 Recent Developments 3.8 Etermax 3.8.1 Company Profile 3.8.2 Main Business/Business Overview 3.8.3 Products, Services and Solutions 3.8.4 Social Gaming Revenue (Value) (2014-2019) 3.8.5 Recent Developments 3.9 Peak Games 3.9.1 Company Profile 3.9.2 Main Business/Business Overview 3.9.3 Products, Services and Solutions 3.9.4 Social Gaming Revenue (Value) (2014-2019) 3.9.5 Recent Developments 3.10 Tencent 3.10.1 Company Profile 3.10.2 Main Business/Business Overview 3.10.3 Products, Services and Solutions 3.10.4 Social Gaming Revenue (Value) (2014-2019) 3.10.5 Recent Developments 3.11 TinyCo 3.12 Gameloft 3.13 CrowdStar 3.14 Aeria Games GmbH 3.15 DeNA Co., Ltd 4 Global Social Gaming Market Size by Type and Application (2014-2019) 4.1 Global Social Gaming Market Size by Type (2014-2019) 4.2 Global Social Gaming Market Size by Application (2014-2019) 4.3 Potential Application of Social Gaming in Future 4.4 Top Consumer/End Users of Social Gaming 5 North America Social Gaming Development Status and Outlook 5.1 North America Social Gaming Market Size (2014-2019) 5.2 North America Social Gaming Market Size and Market Share by Players (2014-2019) 5.3 North America Social Gaming Market Size by Application (2014-2019) 6 Europe Social Gaming Development Status and Outlook 6.1 Europe Social Gaming Market Size (2014-2019) 6.2 Europe Social Gaming Market Size and Market Share by Players (2014-2019) 6.3 Europe Social Gaming Market Size by Application (2014-2019) 7 China Social Gaming Development Status and Outlook 7.1 China Social Gaming Market Size (2014-2019) 7.2 China Social Gaming Market Size and Market Share by Players (2014-2019) 7.3 China Social Gaming Market Size by Application (2014-2019) 8 Rest of Asia Pacific Social Gaming Development Status and Outlook 8.1 Rest of Asia Pacific Social Gaming Market Size (2014-2019) 8.2 Rest of Asia Pacific Social Gaming Market Size and Market Share by Players (2014-2019) 8.3 Rest of Asia Pacific Social Gaming Market Size by Application (2014-2019) 9 Central & South America Social Gaming Development Status and Outlook 9.1 Central & South America Social Gaming Market Size (2014-2019) 9.2 Central & South America Social Gaming Market Size and Market Share by Players (2014-2019) 9.3 Central & South America Social Gaming Market Size by Application (2014-2019) 10 Middle East & Africa Social Gaming Development Status and Outlook 10.1 Middle East & Africa Social Gaming Market Size (2014-2019) 10.2 Middle East & Africa Social Gaming Market Size and Market Share by Players (2014-2019) 10.3 Middle East & Africa Social Gaming Market Size by Application (2014-2019) 11 Market Forecast by Regions and Application (2019-2025) 11.1 Global Social Gaming Market Size by Regions (2019-2025) 11.1.1 North America Social Gaming Revenue and Growth Rate (2019-2025) 11.1.2 Europe Social Gaming Revenue and Growth Rate (2019-2025) 11.1.3 China Social Gaming Revenue and Growth Rate (2019-2025) 11.1.4 Rest of Asia Pacific Social Gaming Revenue and Growth Rate (2019-2025) 11.1.5 Central & South America Social Gaming Revenue and Growth Rate (2019-2025) 11.1.6 Middle East & Africa Social Gaming Revenue and Growth Rate (2019-2025) 11.2 Global Social Gaming Market Size by Application (2019-2025) 11.3 The Market Drivers in Future 12 Social Gaming Market Dynamics 12.1 Industry Trends 12.2 Market Drivers 12.3 Market Challenges 12.4 Porter’s Five Forces Analysis 13 Research Finding /Conclusion 14 Methodology and Data Source 14.1 Methodology/Research Approach 14.1.1 Research Programs/Design 14.1.2 Market Size Estimation 14.1.3 Market Breakdown and Data Triangulation 14.2 Data Source 14.2.1 Secondary Sources 14.2.2 Primary Sources 14.3 Disclaimer 14.4 Author List
List of Tables and Figures Figure Global Social Gaming Market Size (Million USD) Status and Outlook (2014-2025) Table Global Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2025) Figure Global Social Gaming Market Share by Regions (2014-2019) Figure North America Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Europe Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure China Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Rest of Asia Pacific Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Central & South America Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Middle East & Africa Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Global Social Gaming Market Share by Type in 2018 & 2025 Figure Voice Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Video Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Table Global Social Gaming Market Size (Million US$) Comparison by Application (2014-2025) Figure Global Social Gaming Market Share by Application in 2018 & 2025 Figure Social Gaming Market Size (Million USD) and Growth Rate in Male (2014-2019) Figure Social Gaming Market Size (Million USD) and Growth Rate in Female (2014-2019) Table Global Social Gaming Revenue (Million US$) by Players (2014-2019) Table Global Social Gaming Revenue Market Share by Players (2014-2019) Eigure Social Gaming Market Size Share by Players in 2018 Table Global Social Gaming Manufacturers Market Concentration Ratio (CR5 and HHI) Figure Global Top 5 Players Social Gaming Market Share in 2018 Figure Global Top 10 Players Social Gaming Market Share in 2018 Table Social Gaming Key Players Product/Service Table Mergers & Acquisitions, Expansion Plans Table Activision Blizzard Basic Information List Table Activision Blizzard Description and Business Overview Table Activision Blizzard Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Activision Blizzard (2014-2019) Table Activision Blizzard Social Gaming Recent Developments Table Electronic Arts Basic Information List Table Electronic Arts Description and Business Overview Table Electronic Arts Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Electronic Arts (2014-2019) Table Electronic Arts Social Gaming Recent Developments Table King Digital Entertainment Basic Information List Table King Digital Entertainment Description and Business Overview Table King Digital Entertainment Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of King Digital Entertainment (2014-2019) Table King Digital Entertainment Social Gaming Recent Developments Table Supercell Basic Information List Table Supercell Description and Business Overview Table Supercell Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Supercell (2014-2019) Table Supercell Social Gaming Recent Developments Table Behaviour Interactive Basic Information List Table Behaviour Interactive Description and Business Overview Table Behaviour Interactive Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Behaviour Interactive (2014-2019) Table Behaviour Interactive Social Gaming Recent Developments Table Wooga Basic Information List Table Wooga Description and Business Overview Table Wooga Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Wooga (2014-2019) Table Wooga Social Gaming Recent Developments Table Zynga Basic Information List Table Zynga Description and Business Overview Table Zynga Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Zynga (2014-2019) Table Zynga Social Gaming Recent Developments Table Etermax Basic Information List Table Etermax Description and Business Overview Table Etermax Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Etermax (2014-2019) Table Etermax Social Gaming Recent Developments Table Peak Games Basic Information List Table Peak Games Description and Business Overview Table Peak Games Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Peak Games (2014-2019) Table Peak Games Social Gaming Recent Developments Table Tencent Basic Information List Table Tencent Description and Business Overview Table Tencent Social Gaming Products, Services and Solutions Table Revenue (Million US$) in Social Gaming Business of Tencent (2014-2019) Table Tencent Social Gaming Recent Developments Table TinyCo Basic Information List Table Gameloft Basic Information List Table CrowdStar Basic Information List Table Aeria Games GmbH Basic Information List Table DeNA Co., Ltd Basic Information List Table Global Social Gaming Market Size by Type (2014-2019) (Million US$) Figure Global Social Gaming Revenue Market Share by Type in 2018 Table Global Social Gaming Market Size by Application (2014-2019) (Million US$) Figure Global Social Gaming Revenue Market by Application in 2018 Table Top Consumer/End Users of Social Gaming Figure North America Social Gaming Market Size and Growth Rate(2014-2019) (Million USD) Table North America Social Gaming Market Size by Players (2014-2019)(Million US$) Figure North America Social Gaming Market Size Share by Players in 2018 Table North America Social Gaming Market Size by Application (2014-2019) (Million US$) Figure North America Social Gaming Revenue Market Share by Application (2014-2019) Figure North America Social Gaming Market Size Share by Application in 2018 Figure Europe Social Gaming Market Size and Growth Rate(2014-2019) (Million USD) Table Europe Social Gaming Market Size by Players (2014-2019)(Million US$) Figure Europe Social Gaming Market Size Share by Players in 2018 Table Europe Social Gaming Market Size by Application (2014-2019) (Million US$) Figure Europe Social Gaming Revenue Market Share by Application (2014-2019) Figure Europe Social Gaming Market Size Share by Application in 2018 Figure China Social Gaming Market Size and Growth Rate(2014-2019) (Million USD) Table China Social Gaming Market Size by Players (2014-2019)(Million US$) Figure China Social Gaming Market Size Share by Players in 2018 Table China Social Gaming Market Size by Application (2014-2019) (Million US$) Figure China Social Gaming Revenue Market Share by Application (2014-2019) Figure China Social Gaming Market Size Share by Application in 2018 Figure Rest of Asia Pacific Social Gaming Market Size and Growth Rate(2014-2019) (Million USD) Table Rest of Asia Pacific Social Gaming Market Size by Players (2014-2019)(Million US$) Figure Rest of Asia Pacific Social Gaming Market Size Share by Players in 2018 Table Rest of Asia Pacific Social Gaming Market Size by Application (2014-2019) (Million US$) Figure Rest of Asia Pacific Social Gaming Revenue Market Share by Application (2014-2019) Figure Rest of Asia Pacific Social Gaming Market Size Share by Application in 2018 Figure Central & South America Social Gaming Market Size and Growth Rate(2014-2019) (Million USD) Table Central & South America Social Gaming Market Size by Players (2014-2019)(Million US$) Figure Central & South America Social Gaming Market Size Share by Players in 2018 Table Central & South America Social Gaming Market Size by Application (2014-2019) (Million US$) Figure Central & South America Social Gaming Revenue Market Share by Application (2014-2019) Figure Central & South America Social Gaming Market Size Share by Application in 2018 Figure Middle East & Africa Social Gaming Market Size and Growth Rate(2014-2019) (Million USD) Table Middle East & Africa Social Gaming Market Size by Players (2014-2019)(Million US$) Figure Middle East & Africa Social Gaming Market Size Share by Players in 2018 Table Middle East & Africa Social Gaming Market Size by Application (2014-2019) (Million US$) Figure Middle East & Africa Social Gaming Revenue Market Share by Application (2014-2019) Figure Middle East & Africa Social Gaming Market Size Share by Application in 2018 Figure Global Social Gaming Market Size and Growth Rate (Value) (2019-2025) (Million US$) Table Global Social Gaming Market Size by Regions (2019-2025) (Million US$) Figure Global Social Gaming Market Size Share by Regions (2019-2025) Figure Global Social Gaming Market Size Share by Regions in 2025 Figure North America Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Europe Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure China Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Rest of Asia Pacific Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Central & South America Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Middle East & Africa Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Table Global Social Gaming Market Size by Application (2019-2025) (Million USD) Figure Global Social Gaming Market Size by Application (2019-2025) Figure Global Social Gaming Market Size by Application in 2025 Table Global Social Gaming Market Size by Type (2019-2025) (Million US$) Figure Global Social Gaming Market Size by Type (2019-2025) Figure Global Social Gaming Market Size by Type in 2025 Table Market Top Trends Table Key Drivers: Impact Analysis (2019-2025) Table Key Challenges Figure Porter's Five Forces Analysis Table Research Programs/Design for This Report Figure Bottom-up and Top-down Approaches for This Report Figure Data Triangulation Table Key Data Information from Secondary Sources Table Key Data Information from Primary Sources
Activision Blizzard Electronic Arts King Digital Entertainment Supercell Behaviour Interactive Wooga Zynga Etermax Peak Games Tencent TinyCo Gameloft CrowdStar Aeria Games GmbH DeNA Co., Ltd
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