Global Battle Royale Games Market Size, Status and Forecast 2020-2026

SKU ID :QYR-15133803 | Published Date: 28-Jan-2020 | No. of pages: 96
Table of Contents 1 Report Overview 1.1 Study Scope 1.2 Key Market Segments 1.3 Players Covered: Ranking by Battle Royale Games Revenue 1.4 Market Analysis by Type 1.4.1 Global Battle Royale Games Market Size Growth Rate by Type: 2020 VS 2026 1.4.2 Client Type 1.4.3 Webgame Type 1.5 Market by Application 1.5.1 Global Battle Royale Games Market Share by Application: 2020 VS 2026 1.5.2 PC 1.5.3 Mobile 1.5.4 Tablet 1.5.5 Others 1.6 Study Objectives 1.7 Years Considered 2 Global Growth Trends by Regions 2.1 Battle Royale Games Market Perspective (2015-2026) 2.2 Battle Royale Games Growth Trends by Regions 2.2.1 Battle Royale Games Market Size by Regions: 2015 VS 2020 VS 2026 2.2.2 Battle Royale Games Historic Market Share by Regions (2015-2020) 2.2.3 Battle Royale Games Forecasted Market Size by Regions (2021-2026) 2.3 Industry Trends and Growth Strategy 2.3.1 Market Top Trends 2.3.2 Market Drivers 2.3.3 Market Challenges 2.3.4 Porter’s Five Forces Analysis 2.3.5 Battle Royale Games Market Growth Strategy 2.3.6 Primary Interviews with Key Battle Royale Games Players (Opinion Leaders) 3 Competition Landscape by Key Players 3.1 Global Top Battle Royale Games Players by Market Size 3.1.1 Global Top Battle Royale Games Players by Revenue (2015-2020) 3.1.2 Global Battle Royale Games Revenue Market Share by Players (2015-2020) 3.1.3 Global Battle Royale Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3) 3.2 Global Battle Royale Games Market Concentration Ratio 3.2.1 Global Battle Royale Games Market Concentration Ratio (CR5 and HHI) 3.2.2 Global Top 10 and Top 5 Companies by Battle Royale Games Revenue in 2019 3.3 Battle Royale Games Key Players Head office and Area Served 3.4 Key Players Battle Royale Games Product Solution and Service 3.5 Date of Enter into Battle Royale Games Market 3.6 Mergers & Acquisitions, Expansion Plans 4 Breakdown Data by Type (2015-2026) 4.1 Global Battle Royale Games Historic Market Size by Type (2015-2020) 4.2 Global Battle Royale Games Forecasted Market Size by Type (2021-2026) 5 Battle Royale Games Breakdown Data by Application (2015-2026) 5.1 Global Battle Royale Games Market Size by Application (2015-2020) 5.2 Global Battle Royale Games Forecasted Market Size by Application (2021-2026) 6 North America 6.1 North America Battle Royale Games Market Size (2015-2020) 6.2 Battle Royale Games Key Players in North America (2019-2020) 6.3 North America Battle Royale Games Market Size by Type (2015-2020) 6.4 North America Battle Royale Games Market Size by Application (2015-2020) 7 Europe 7.1 Europe Battle Royale Games Market Size (2015-2020) 7.2 Battle Royale Games Key Players in Europe (2019-2020) 7.3 Europe Battle Royale Games Market Size by Type (2015-2020) 7.4 Europe Battle Royale Games Market Size by Application (2015-2020) 8 China 8.1 China Battle Royale Games Market Size (2015-2020) 8.2 Battle Royale Games Key Players in China (2019-2020) 8.3 China Battle Royale Games Market Size by Type (2015-2020) 8.4 China Battle Royale Games Market Size by Application (2015-2020) 9 Japan 9.1 Japan Battle Royale Games Market Size (2015-2020) 9.2 Battle Royale Games Key Players in Japan (2019-2020) 9.3 Japan Battle Royale Games Market Size by Type (2015-2020) 9.4 Japan Battle Royale Games Market Size by Application (2015-2020) 10 Southeast Asia 10.1 Southeast Asia Battle Royale Games Market Size (2015-2020) 10.2 Battle Royale Games Key Players in Southeast Asia (2019-2020) 10.3 Southeast Asia Battle Royale Games Market Size by Type (2015-2020) 10.4 Southeast Asia Battle Royale Games Market Size by Application (2015-2020) 11 India 11.1 India Battle Royale Games Market Size (2015-2020) 11.2 Battle Royale Games Key Players in India (2019-2020) 11.3 India Battle Royale Games Market Size by Type (2015-2020) 11.4 India Battle Royale Games Market Size by Application (2015-2020) 12 Central & South America 12.1 Central & South America Battle Royale Games Market Size (2015-2020) 12.2 Battle Royale Games Key Players in Central & South America (2019-2020) 12.3 Central & South America Battle Royale Games Market Size by Type (2015-2020) 12.4 Central & South America Battle Royale Games Market Size by Application (2015-2020) 13Key Players Profiles 13.1 Respawn 13.1.1 Respawn Company Details 13.1.2 Respawn Business Overview and Its Total Revenue 13.1.3 Respawn Battle Royale Games Introduction 13.1.4 Respawn Revenue in Battle Royale Games Business (2015-2020)) 13.1.5 Respawn Recent Development 13.2 Epic Games 13.2.1 Epic Games Company Details 13.2.2 Epic Games Business Overview and Its Total Revenue 13.2.3 Epic Games Battle Royale Games Introduction 13.2.4 Epic Games Revenue in Battle Royale Games Business (2015-2020) 13.2.5 Epic Games Recent Development 13.3 PUBG 13.3.1 PUBG Company Details 13.3.2 PUBG Business Overview and Its Total Revenue 13.3.3 PUBG Battle Royale Games Introduction 13.3.4 PUBG Revenue in Battle Royale Games Business (2015-2020) 13.3.5 PUBG Recent Development 13.4 Dice 13.4.1 Dice Company Details 13.4.2 Dice Business Overview and Its Total Revenue 13.4.3 Dice Battle Royale Games Introduction 13.4.4 Dice Revenue in Battle Royale Games Business (2015-2020) 13.4.5 Dice Recent Development 13.5 Treyarch 13.5.1 Treyarch Company Details 13.5.2 Treyarch Business Overview and Its Total Revenue 13.5.3 Treyarch Battle Royale Games Introduction 13.5.4 Treyarch Revenue in Battle Royale Games Business (2015-2020) 13.5.5 Treyarch Recent Development 13.6 Tencent 13.6.1 Tencent Company Details 13.6.2 Tencent Business Overview and Its Total Revenue 13.6.3 Tencent Battle Royale Games Introduction 13.6.4 Tencent Revenue in Battle Royale Games Business (2015-2020) 13.6.5 Tencent Recent Development 13.7 Bethesda Game Studios 13.7.1 Bethesda Game Studios Company Details 13.7.2 Bethesda Game Studios Business Overview and Its Total Revenue 13.7.3 Bethesda Game Studios Battle Royale Games Introduction 13.7.4 Bethesda Game Studios Revenue in Battle Royale Games Business (2015-2020) 13.7.5 Bethesda Game Studios Recent Development 13.8 Daybreak 13.8.1 Daybreak Company Details 13.8.2 Daybreak Business Overview and Its Total Revenue 13.8.3 Daybreak Battle Royale Games Introduction 13.8.4 Daybreak Revenue in Battle Royale Games Business (2015-2020) 13.8.5 Daybreak Recent Development 13.9 Davevillz 13.9.1 Davevillz Company Details 13.9.2 Davevillz Business Overview and Its Total Revenue 13.9.3 Davevillz Battle Royale Games Introduction 13.9.4 Davevillz Revenue in Battle Royale Games Business (2015-2020) 13.9.5 Davevillz Recent Development 13.10 Automaton 13.10.1 Automaton Company Details 13.10.2 Automaton Business Overview and Its Total Revenue 13.10.3 Automaton Battle Royale Games Introduction 13.10.4 Automaton Revenue in Battle Royale Games Business (2015-2020) 13.10.5 Automaton Recent Development 13.11 Proletariat 10.11.1 Proletariat Company Details 10.11.2 Proletariat Business Overview and Its Total Revenue 10.11.3 Proletariat Battle Royale Games Introduction 10.11.4 Proletariat Revenue in Battle Royale Games Business (2015-2020) 10.11.5 Proletariat Recent Development 13.12 Mediatonic 10.12.1 Mediatonic Company Details 10.12.2 Mediatonic Business Overview and Its Total Revenue 10.12.3 Mediatonic Battle Royale Games Introduction 10.12.4 Mediatonic Revenue in Battle Royale Games Business (2015-2020) 10.12.5 Mediatonic Recent Development 13.13 Triternion 10.13.1 Triternion Company Details 10.13.2 Triternion Business Overview and Its Total Revenue 10.13.3 Triternion Battle Royale Games Introduction 10.13.4 Triternion Revenue in Battle Royale Games Business (2015-2020) 10.13.5 Triternion Recent Development 14Analyst's Viewpoints/Conclusions 15Appendix 15.1 Research Methodology 15.1.1 Methodology/Research Approach 15.1.2 Data Source 15.2 Disclaimer 15.3 Author Details
List of Tables Table 1. Battle Royale Games Key Market Segments Table 2. Key Players Covered: Ranking by Battle Royale Games Revenue Table 3. Ranking of Global Top Battle Royale Games Manufacturers by Revenue (US$ Million) in 2019 Table 4. Global Battle Royale Games Market Size Growth Rate by Type (US$ Million): 2020 VS 2026 Table 5. Key Players of Client Type Table 6. Key Players of Webgame Type Table 7. Global Battle Royale Games Market Size Growth by Application (US$ Million): 2020 VS 2026 Table 8. Global Battle Royale Games Market Size by Regions (US$ Million): 2020 VS 2026 Table 9. Global Battle Royale Games Market Size by Regions (2015-2020) (US$ Million) Table 10. Global Battle Royale Games Market Share by Regions (2015-2020) Table 11. Global Battle Royale Games Forecasted Market Size by Regions (2021-2026) (US$ Million) Table 12. Global Battle Royale Games Market Share by Regions (2021-2026) Table 13. Market Top Trends Table 14. Key Drivers: Impact Analysis Table 15. Key Challenges Table 16. Battle Royale Games Market Growth Strategy Table 17. Main Points Interviewed from Key Battle Royale Games Players Table 18. Global Battle Royale Games Revenue by Players (2015-2020) (Million US$) Table 19. Global Battle Royale Games Market Share by Players (2015-2020) Table 20. Global Top Battle Royale Games Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Battle Royale Games as of 2019) Table 21. Global Battle Royale Games by Players Market Concentration Ratio (CR5 and HHI) Table 22. Key Players Headquarters and Area Served Table 23. Key Players Battle Royale Games Product Solution and Service Table 24. Date of Enter into Battle Royale Games Market Table 25. Mergers & Acquisitions, Expansion Plans Table 26. Global Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 27. Global Battle Royale Games Market Size Share by Type (2015-2020) Table 28. Global Battle Royale Games Revenue Market Share by Type (2021-2026) Table 29. Global Battle Royale Games Market Size Share by Application (2015-2020) Table 30. Global Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 31. Global Battle Royale Games Market Size Share by Application (2021-2026) Table 32. North America Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 33. North America Key Players Battle Royale Games Market Share (2019-2020) Table 34. North America Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 35. North America Battle Royale Games Market Share by Type (2015-2020) Table 36. North America Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 37. North America Battle Royale Games Market Share by Application (2015-2020) Table 38. Europe Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 39. Europe Key Players Battle Royale Games Market Share (2019-2020) Table 40. Europe Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 41. Europe Battle Royale Games Market Share by Type (2015-2020) Table 42. Europe Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 43. Europe Battle Royale Games Market Share by Application (2015-2020) Table 44. China Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 45. China Key Players Battle Royale Games Market Share (2019-2020) Table 46. China Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 47. China Battle Royale Games Market Share by Type (2015-2020) Table 48. China Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 49. China Battle Royale Games Market Share by Application (2015-2020) Table 50. Japan Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 51. Japan Key Players Battle Royale Games Market Share (2019-2020) Table 52. Japan Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 53. Japan Battle Royale Games Market Share by Type (2015-2020) Table 54. Japan Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 55. Japan Battle Royale Games Market Share by Application (2015-2020) Table 56. Southeast Asia Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 57. Southeast Asia Key Players Battle Royale Games Market Share (2019-2020) Table 58. Southeast Asia Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 59. Southeast Asia Battle Royale Games Market Share by Type (2015-2020) Table 60. Southeast Asia Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 61. Southeast Asia Battle Royale Games Market Share by Application (2015-2020) Table 62. India Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 63. India Key Players Battle Royale Games Market Share (2019-2020) Table 64. India Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 65. India Battle Royale Games Market Share by Type (2015-2020) Table 66. India Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 67. India Battle Royale Games Market Share by Application (2015-2020) Table 68. Central & South America Key Players Battle Royale Games Revenue (2019-2020) (Million US$) Table 69. Central & South America Key Players Battle Royale Games Market Share (2019-2020) Table 70. Central & South America Battle Royale Games Market Size by Type (2015-2020) (Million US$) Table 71. Central & South America Battle Royale Games Market Share by Type (2015-2020) Table 72. Central & South America Battle Royale Games Market Size by Application (2015-2020) (Million US$) Table 73. Central & South America Battle Royale Games Market Share by Application (2015-2020) Table 74. Respawn Company Details Table 75. Respawn Business Overview Table 76. Respawn Product Table 77. Respawn Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 78. Respawn Recent Development Table 79. Epic Games Company Details Table 80. Epic Games Business Overview Table 81. Epic Games Product Table 82. Epic Games Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 83. Epic Games Recent Development Table 84. PUBG Company Details Table 85. PUBG Business Overview Table 86. PUBG Product Table 87. PUBG Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 88. PUBG Recent Development Table 89. Dice Company Details Table 90. Dice Business Overview Table 91. Dice Product Table 92. Dice Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 93. Dice Recent Development Table 94. Treyarch Company Details Table 95. Treyarch Business Overview Table 96. Treyarch Product Table 97. Treyarch Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 98. Treyarch Recent Development Table 99. Tencent Company Details Table 100. Tencent Business Overview Table 101. Tencent Product Table 102. Tencent Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 103. Tencent Recent Development Table 104. Bethesda Game Studios Company Details Table 105. Bethesda Game Studios Business Overview Table 106. Bethesda Game Studios Product Table 107. Bethesda Game Studios Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 108. Bethesda Game Studios Recent Development Table 109. Daybreak Business Overview Table 110. Daybreak Product Table 111. Daybreak Company Details Table 112. Daybreak Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 113. Daybreak Recent Development Table 114. Davevillz Company Details Table 115. Davevillz Business Overview Table 116. Davevillz Product Table 117. Davevillz Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 118. Davevillz Recent Development Table 119. Automaton Company Details Table 120. Automaton Business Overview Table 121. Automaton Product Table 122. Automaton Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 123. Automaton Recent Development Table 124. Proletariat Company Details Table 125. Proletariat Business Overview Table 126. Proletariat Product Table 127. Proletariat Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 128. Proletariat Recent Development Table 129. Mediatonic Company Details Table 130. Mediatonic Business Overview Table 131. Mediatonic Product Table 132. Mediatonic Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 133. Mediatonic Recent Development Table 134. Triternion Company Details Table 135. Triternion Business Overview Table 136. Triternion Product Table 137. Triternion Revenue in Battle Royale Games Business (2015-2020) (Million US$) Table 138. Triternion Recent Development Table 139. Research Programs/Design for This Report Table 140. Key Data Information from Secondary Sources Table 141. Key Data Information from Primary Sources List of Figures Figure 1. Global Battle Royale Games Market Share by Type: 2020 VS 2026 Figure 2. Client Type Features Figure 3. Webgame Type Features Figure 4. Global Battle Royale Games Market Share by Application: 2020 VS 2026 Figure 5. PC Case Studies Figure 6. Mobile Case Studies Figure 7. Tablet Case Studies Figure 8. Others Case Studies Figure 9. Battle Royale Games Report Years Considered Figure 10. Global Battle Royale Games Market Size YoY Growth 2015-2026 (US$ Million) Figure 11. Global Battle Royale Games Market Share by Regions: 2020 VS 2026 Figure 12. Global Battle Royale Games Market Share by Regions (2021-2026) Figure 13. Porter's Five Forces Analysis Figure 14. Global Battle Royale Games Market Share by Players in 2019 Figure 15. Global Top Battle Royale Games Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Battle Royale Games as of 2019 Figure 16. The Top 10 and 5 Players Market Share by Battle Royale Games Revenue in 2019 Figure 17. North America Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 18. Europe Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 19. China Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 20. Japan Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 21. Southeast Asia Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 22. India Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 23. Central & South America Battle Royale Games Market Size YoY Growth (2015-2020) (Million US$) Figure 24. Respawn Total Revenue (US$ Million): 2019 Compared with 2018 Figure 25. Respawn Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 26. Epic Games Total Revenue (US$ Million): 2019 Compared with 2018 Figure 27. Epic Games Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 28. PUBG Total Revenue (US$ Million): 2019 Compared with 2018 Figure 29. PUBG Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 30. Dice Total Revenue (US$ Million): 2019 Compared with 2018 Figure 31. Dice Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 32. Treyarch Total Revenue (US$ Million): 2019 Compared with 2018 Figure 33. Treyarch Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 34. Tencent Total Revenue (US$ Million): 2019 Compared with 2018 Figure 35. Tencent Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 36. Bethesda Game Studios Total Revenue (US$ Million): 2019 Compared with 2018 Figure 37. Bethesda Game Studios Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 38. Daybreak Total Revenue (US$ Million): 2019 Compared with 2018 Figure 39. Daybreak Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 40. Davevillz Total Revenue (US$ Million): 2019 Compared with 2018 Figure 41. Davevillz Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 42. Automaton Total Revenue (US$ Million): 2019 Compared with 2018 Figure 43. Automaton Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 44. Proletariat Total Revenue (US$ Million): 2019 Compared with 2018 Figure 45. Proletariat Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 46. Mediatonic Total Revenue (US$ Million): 2019 Compared with 2018 Figure 47. Mediatonic Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 48. Triternion Total Revenue (US$ Million): 2019 Compared with 2018 Figure 49. Triternion Revenue Growth Rate in Battle Royale Games Business (2015-2020) Figure 50. Bottom-up and Top-down Approaches for This Report Figure 51. Data Triangulation Figure 52. Key Executives Interviewed
Respawn Epic Games PUBG Dice Treyarch Tencent Bethesda Game Studios Daybreak Davevillz Automaton Proletariat Mediatonic Triternion
  • PRICE
  • $3900
    $7800
    $5850
    Buy Now

Our Clients