Data Sheet on Global Digital Gaming Market (2018-2023)

SKU ID :NS-15391298 | Published Date: 04-Mar-2020 | No. of pages: 90
List of Figures/Charts: Chapter 2: Introduction 1. Value Chain of Games 2. Distribution Channel Analysis : Major Four Companies 3. Distribution Channel Estimation : Major Four Companies Chapter 3: Global Digital Games Market Overview 1. Global historical market revenue 2. Global forecasted market revenue 3. Geography-wise market revenue Chapter 4: Global Digital Games Market – By Regions 1. Market Revenue – North America 2. Market Revenue – Asia Pacific 3. Market Revenue – Latin America 4. Market Revenue –Europe 5. Market Revenue – Middle East & Africa Chapter 5: Global Digital Games Market - by platforms 1. PC Games Global Revenue 2. Mobile Games Global Revenue 3. Console Games Global revenue Chapter 6: Global Digital Games Market- by revenue models 1. Freemium model global revenue 2. Pay to play model global revenue 3. Advertising model global revenue Chapter 7: Global Digital Games Market- by genre 1. Shooter genre global revenue 2. Role-play action genre global revenue 3. Sports genre global revenue 4. Strategy genre global revenue 5. Other genre global revenue Chapter 8: Major digital gaming segmentation-by regions 1. Revenue Contribution of major platforms – North America 2. Revenue Contribution of major revenue models– North America 3. Revenue Contribution of major genres– North America 4. Revenue Contribution of major platforms – Europe 5. Revenue Contribution of major revenue models– Europe 6. Revenue Contribution of major genres– Europe 7. Revenue Contribution of Platforms – Asia Pacific 8. Revenue Contribution of major revenue models– Asia Pacific 9. Revenue Contribution of major genres– Asia Pacific 10. Revenue Contribution of major platforms – Latin America 11. Revenue Contribution of major revenue models – Latin America 12. Revenue Contribution of major genres - Latin America 13. Revenue Contribution of Platforms – Middle East & Africa 14. Revenue Contribution of major revenue models – Middle East & Africa 15. Revenue Contribution of major genres - Middle East & Africa Chapter 9: Global Digital Gaming Spend Analysis 1. Paying Players Share - By Platform 2. PC Games - Average Spending and Payers 3. Mobile Games - Average Spending and Payers 4. Console Games - Average Spending and Payers Chapter 12: Market Share of Companies 1. Global Digital Games Market Share 2. Global PC Games Market Share 3. Global Mobile Games Market Share 4. Global Console Games Market Share List of Tables: Table 1: Segments by Platform (2015 – 2023) value in USD Bn Table 2: Segments by Revenue models (2015 – 2023) value in USD Bn Table 3: Segments by Genres (2015 – 2023) value in USD Bn Table 4: Segments by Region: North America (2015 – 2023) value in USD Bn Table 3: Segments by Region: Europe (2015 – 2023) value in US$ Bn Table 4: Segments by Region: Asia Pacific (2015 – 2023) value in US$ Bn Table 5: Segments by Region: Latin America (2015 – 2023) value in US$ Bn Table 6: Segments by Region: Middle East Africa (2015 – 2023) value in US$ Bn Table 7: Geography: (2015 – 2023) value in US$ Bn Table 8: Activision Blizzard: By Distribution Channel Table 9: Activision Blizzard: By Geography Table 10: Activision Blizzard: By Product Table 11: Electronic Arts: By Distribution Channel Table 12: Electronic Arts: By Geography Table 13: Electronic Arts: By Product Table 14: Take Two Interactive: By Distribution Channel Table 15: Take Two Interactive: By Geography Table 16: Take Two Interactive: By Product Table 17: Ubisoft: By Distribution Channel Table 18: Ubisoft: By Geography Table 19: Ubisoft: By Product Table 20: Revenues of Companies (2012-2016) Table 21: Gross margin of companies (value in %) Table 22: Net margin of companies value in %) Table 23: Return on Asset of Companies value in %) Table 24: Return on Equity of Companies (value in %)
  • PRICE
  • $2950
    Buy Now

Our Clients