Global Multiplayer Online Battle Arena (MOBA) Market Size, Status and Forecast 2022
SKU ID :QYR-19694492 | Published Date: 13-Dec-2021 | No. of pages: 106Description
TOC
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 PC
1.2.3 Console
1.2.4 Mobile
1.3 Market by Application
1.3.1 Global Multiplayer Online Battle Arena (MOBA) Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Entertainment
1.3.3 E-Sports Competition
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Multiplayer Online Battle Arena (MOBA) Market Perspective (2016-2027)
2.2 Multiplayer Online Battle Arena (MOBA) Growth Trends by Regions
2.2.1 Multiplayer Online Battle Arena (MOBA) Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Multiplayer Online Battle Arena (MOBA) Historic Market Share by Regions (2016-2021)
2.2.3 Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Regions (2022-2027)
2.3 Multiplayer Online Battle Arena (MOBA) Industry Dynamic
2.3.1 Multiplayer Online Battle Arena (MOBA) Market Trends
2.3.2 Multiplayer Online Battle Arena (MOBA) Market Drivers
2.3.3 Multiplayer Online Battle Arena (MOBA) Market Challenges
2.3.4 Multiplayer Online Battle Arena (MOBA) Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Multiplayer Online Battle Arena (MOBA) Players by Revenue
3.1.1 Global Top Multiplayer Online Battle Arena (MOBA) Players by Revenue (2016-2021)
3.1.2 Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Players (2016-2021)
3.2 Global Multiplayer Online Battle Arena (MOBA) Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Multiplayer Online Battle Arena (MOBA) Revenue
3.4 Global Multiplayer Online Battle Arena (MOBA) Market Concentration Ratio
3.4.1 Global Multiplayer Online Battle Arena (MOBA) Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Multiplayer Online Battle Arena (MOBA) Revenue in 2020
3.5 Multiplayer Online Battle Arena (MOBA) Key Players Head office and Area Served
3.6 Key Players Multiplayer Online Battle Arena (MOBA) Product Solution and Service
3.7 Date of Enter into Multiplayer Online Battle Arena (MOBA) Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Multiplayer Online Battle Arena (MOBA) Breakdown Data by Type
4.1 Global Multiplayer Online Battle Arena (MOBA) Historic Market Size by Type (2016-2021)
4.2 Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Type (2022-2027)
5 Multiplayer Online Battle Arena (MOBA) Breakdown Data by Application
5.1 Global Multiplayer Online Battle Arena (MOBA) Historic Market Size by Application (2016-2021)
5.2 Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Application (2022-2027)
6 North America
6.1 North America Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027)
6.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type
6.2.1 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021)
6.2.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027)
6.2.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027)
6.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application
6.3.1 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021)
6.3.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027)
6.3.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027)
6.4 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country
6.4.1 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021)
6.4.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada
7 Europe
7.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027)
7.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type
7.2.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021)
7.2.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027)
7.2.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027)
7.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application
7.3.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021)
7.3.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027)
7.3.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027)
7.4 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country
7.4.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021)
7.4.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic
8 Asia-Pacific
8.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027)
8.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type
8.2.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021)
8.2.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027)
8.2.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027)
8.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application
8.3.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021)
8.3.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027)
8.3.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027)
8.4 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region
8.4.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2016-2021)
8.4.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027)
9.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type
9.2.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021)
9.2.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027)
9.2.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027)
9.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application
9.3.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021)
9.3.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027)
9.3.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027)
9.4 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country
9.4.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021)
9.4.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027)
10.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type
10.2.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021)
10.2.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027)
10.2.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027)
10.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application
10.3.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021)
10.3.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027)
10.3.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027)
10.4 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country
10.4.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021)
10.4.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Blizzard Entertainment
11.1.1 Blizzard Entertainment Company Details
11.1.2 Blizzard Entertainment Business Overview
11.1.3 Blizzard Entertainment Multiplayer Online Battle Arena (MOBA) Introduction
11.1.4 Blizzard Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.1.5 Blizzard Entertainment Recent Development
11.2 Electronic Arts
11.2.1 Electronic Arts Company Details
11.2.2 Electronic Arts Business Overview
11.2.3 Electronic Arts Multiplayer Online Battle Arena (MOBA) Introduction
11.2.4 Electronic Arts Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.2.5 Electronic Arts Recent Development
11.3 Netease
11.3.1 Netease Company Details
11.3.2 Netease Business Overview
11.3.3 Netease Multiplayer Online Battle Arena (MOBA) Introduction
11.3.4 Netease Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.3.5 Netease Recent Development
11.4 WeMade Entertainment
11.4.1 WeMade Entertainment Company Details
11.4.2 WeMade Entertainment Business Overview
11.4.3 WeMade Entertainment Multiplayer Online Battle Arena (MOBA) Introduction
11.4.4 WeMade Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.4.5 WeMade Entertainment Recent Development
11.5 Creative Assembly Sofia
11.5.1 Creative Assembly Sofia Company Details
11.5.2 Creative Assembly Sofia Business Overview
11.5.3 Creative Assembly Sofia Multiplayer Online Battle Arena (MOBA) Introduction
11.5.4 Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.5.5 Creative Assembly Sofia Recent Development
11.6 Tecent
11.6.1 Tecent Company Details
11.6.2 Tecent Business Overview
11.6.3 Tecent Multiplayer Online Battle Arena (MOBA) Introduction
11.6.4 Tecent Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.6.5 Tecent Recent Development
11.7 Ronimo Games
11.7.1 Ronimo Games Company Details
11.7.2 Ronimo Games Business Overview
11.7.3 Ronimo Games Multiplayer Online Battle Arena (MOBA) Introduction
11.7.4 Ronimo Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.7.5 Ronimo Games Recent Development
11.8 Epic Games
11.8.1 Epic Games Company Details
11.8.2 Epic Games Business Overview
11.8.3 Epic Games Multiplayer Online Battle Arena (MOBA) Introduction
11.8.4 Epic Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.8.5 Epic Games Recent Development
11.9 Netmarble
11.9.1 Netmarble Company Details
11.9.2 Netmarble Business Overview
11.9.3 Netmarble Multiplayer Online Battle Arena (MOBA) Introduction
11.9.4 Netmarble Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.9.5 Netmarble Recent Development
11.10 Ubisoft
11.10.1 Ubisoft Company Details
11.10.2 Ubisoft Business Overview
11.10.3 Ubisoft Multiplayer Online Battle Arena (MOBA) Introduction
11.10.4 Ubisoft Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.10.5 Ubisoft Recent Development
11.11 Stillfront Group (Kixeye)
11.11.1 Stillfront Group (Kixeye) Company Details
11.11.2 Stillfront Group (Kixeye) Business Overview
11.11.3 Stillfront Group (Kixeye) Multiplayer Online Battle Arena (MOBA) Introduction
11.11.4 Stillfront Group (Kixeye) Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
11.11.5 Stillfront Group (Kixeye) Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Tables & Figures
List of Tables
Table 1. Global Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Type (US$ Million):2016 VS 2021 VS 2027
Table 2. Key Players of PC
Table 3. Key Players of Console
Table 4. Key Players of Mobile
Table 5. Global Multiplayer Online Battle Arena (MOBA) Market Size Growth by Application (US$ Million): 2016 VS 2021 VS 2027
Table 6. Global Multiplayer Online Battle Arena (MOBA) Market Size by Regions (US$ Million): 2016 VS 2021 VS 2027
Table 7. Global Multiplayer Online Battle Arena (MOBA) Market Size by Regions (2016-2021) & (US$ Million)
Table 8. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions (2016-2021)
Table 9. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Regions (2022-2027) & (US$ Million)
Table 10. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions (2022-2027)
Table 11. Multiplayer Online Battle Arena (MOBA) Market Trends
Table 12. Multiplayer Online Battle Arena (MOBA) Market Drivers
Table 13. Multiplayer Online Battle Arena (MOBA) Market Challenges
Table 14. Multiplayer Online Battle Arena (MOBA) Market Restraints
Table 15. Global Multiplayer Online Battle Arena (MOBA) Revenue by Players (2016-2021) & (US$ Million)
Table 16. Global Multiplayer Online Battle Arena (MOBA) Market Share by Players (2016-2021)
Table 17. Global Top Multiplayer Online Battle Arena (MOBA) Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Multiplayer Online Battle Arena (MOBA) as of 2020)
Table 18. Ranking of Global Top Multiplayer Online Battle Arena (MOBA) Companies by Revenue (US$ Million) in 2020
Table 19. Global 5 Largest Players Market Share by Multiplayer Online Battle Arena (MOBA) Revenue (CR5 and HHI) & (2016-2021)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players Multiplayer Online Battle Arena (MOBA) Product Solution and Service
Table 22. Date of Enter into Multiplayer Online Battle Arena (MOBA) Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million)
Table 25. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2016-2021)
Table 26. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Type (2022-2027) (US$ Million)
Table 27. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2022-2027) & (US$ Million)
Table 28. Global Multiplayer Online Battle Arena (MOBA) Market Size Share by Application (2016-2021) & (US$ Million)
Table 29. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Application (2016-2021)
Table 30. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Application (2022-2027) (US$ Million)
Table 31. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Application (2022-2027) & (US$ Million)
Table 32. North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million)
Table 33. North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million)
Table 34. North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million)
Table 35. North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million)
Table 36. North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million)
Table 37. North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million)
Table 38. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million)
Table 39. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million)
Table 40. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million)
Table 41. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million)
Table 42. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million)
Table 43. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million)
Table 44. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million)
Table 45. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million)
Table 46. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million)
Table 47. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million)
Table 48. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2016-2021) & (US$ Million)
Table 49. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2022-2027) & (US$ Million)
Table 50. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million)
Table 51. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million)
Table 52. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million)
Table 53. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million)
Table 54. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million)
Table 55. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million)
Table 56. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million)
Table 57. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million)
Table 58. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million)
Table 59. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million)
Table 60. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million)
Table 61. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million)
Table 62. Blizzard Entertainment Company Details
Table 63. Blizzard Entertainment Business Overview
Table 64. Blizzard Entertainment Multiplayer Online Battle Arena (MOBA) Product
Table 65. Blizzard Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 66. Blizzard Entertainment Recent Development
Table 67. Electronic Arts Company Details
Table 68. Electronic Arts Business Overview
Table 69. Electronic Arts Multiplayer Online Battle Arena (MOBA) Product
Table 70. Electronic Arts Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 71. Electronic Arts Recent Development
Table 72. Netease Company Details
Table 73. Netease Business Overview
Table 74. Netease Multiplayer Online Battle Arena (MOBA) Product
Table 75. Netease Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 76. Netease Recent Development
Table 77. WeMade Entertainment Company Details
Table 78. WeMade Entertainment Business Overview
Table 79. WeMade Entertainment Multiplayer Online Battle Arena (MOBA) Product
Table 80. WeMade Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 81. WeMade Entertainment Recent Development
Table 82. Creative Assembly Sofia Company Details
Table 83. Creative Assembly Sofia Business Overview
Table 84. Creative Assembly Sofia Multiplayer Online Battle Arena (MOBA) Product
Table 85. Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 86. Creative Assembly Sofia Recent Development
Table 87. Tecent Company Details
Table 88. Tecent Business Overview
Table 89. Tecent Multiplayer Online Battle Arena (MOBA) Product
Table 90. Tecent Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 91. Tecent Recent Development
Table 92. Ronimo Games Company Details
Table 93. Ronimo Games Business Overview
Table 94. Ronimo Games Multiplayer Online Battle Arena (MOBA) Product
Table 95. Ronimo Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 96. Ronimo Games Recent Development
Table 97. Epic Games Company Details
Table 98. Epic Games Business Overview
Table 99. Epic Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 100. Epic Games Recent Development
Table 101. Netmarble Company Details
Table 102. Netmarble Business Overview
Table 103. Netmarble Multiplayer Online Battle Arena (MOBA) Product
Table 104. Netmarble Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 105. Netmarble Recent Development
Table 106. Ubisoft Company Details
Table 107. Ubisoft Business Overview
Table 108. Ubisoft Multiplayer Online Battle Arena (MOBA) Product
Table 109. Ubisoft Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 110. Ubisoft Recent Development
Table 111. Stillfront Group (Kixeye) Company Details
Table 112. Stillfront Group (Kixeye) Business Overview
Table 113. Stillfront Group (Kixeye) Multiplayer Online Battle Arena (MOBA) Product
Table 114. Stillfront Group (Kixeye) Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million)
Table 115. Stillfront Group (Kixeye) Recent Development
Table 116. Research Programs/Design for This Report
Table 117. Key Data Information from Secondary Sources
Table 118. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Multiplayer Online Battle Arena (MOBA) Market Share by Type: 2020 VS 2027
Figure 2. PC Features
Figure 3. Console Features
Figure 4. Mobile Features
Figure 5. Global Multiplayer Online Battle Arena (MOBA) Market Share by Application: 2020 VS 2027
Figure 6. Entertainment Case Studies
Figure 7. E-Sports Competition Case Studies
Figure 8. Multiplayer Online Battle Arena (MOBA) Report Years Considered
Figure 9. Global Multiplayer Online Battle Arena (MOBA) Market Size (US$ Million), Year-over-Year: 2016-2027
Figure 10. Global Multiplayer Online Battle Arena (MOBA) Market Size (US$ Million), 2016 VS 2021 VS 2027
Figure 11. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions: 2020 VS 2027
Figure 12. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions (2022-2027)
Figure 13. Global Multiplayer Online Battle Arena (MOBA) Market Share by Players in 2020
Figure 14. Global Top Multiplayer Online Battle Arena (MOBA) Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Multiplayer Online Battle Arena (MOBA) as of 2020
Figure 15. The Top 10 and 5 Players Market Share by Multiplayer Online Battle Arena (MOBA) Revenue in 2020
Figure 16. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2016-2021)
Figure 17. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2022-2027)
Figure 18. North America Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 19. North America Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027)
Figure 20. North America Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027)
Figure 21. North America Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027)
Figure 22. United States Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 23. Canada Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 24. Europe Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 25. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027)
Figure 26. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027)
Figure 27. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027)
Figure 28. Germany Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 29. France Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 30. U.K. Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 31. Italy Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 32. Russia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 33. Nordic Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 34. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 35. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027)
Figure 36. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027)
Figure 37. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Region (2016-2027)
Figure 38. China Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 39. Japan Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 40. South Korea Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 41. Southeast Asia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 42. India Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 43. Australia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 44. Latin America Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 45. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027)
Figure 46. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027)
Figure 47. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027)
Figure 48. Mexico Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 49. Brazil Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 50. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 51. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027)
Figure 52. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027)
Figure 53. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027)
Figure 54. Turkey Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 55. Saudi Arabia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 56. UAE Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 57. Blizzard Entertainment Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 58. Electronic Arts Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 59. Netease Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 60. WeMade Entertainment Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 61. Creative Assembly Sofia Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 62. Tecent Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 63. Ronimo Games Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 64. Epic Games Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 65. Netmarble Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 66. Ubisoft Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 67. Stillfront Group (Kixeye) Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021)
Figure 68. Bottom-up and Top-down Approaches for This Report
Figure 69. Data Triangulation
Figure 70. Key Executives Interviewed
Companies
Blizzard Entertainment
Electronic Arts
Netease
WeMade Entertainment
Creative Assembly Sofia
Tecent
Ronimo Games
Epic Games
Netmarble
Ubisoft
Stillfront Group (Kixeye)
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