Global Multiplayer Online Battle Arena (MOBA) Market Size, Status and Forecast 2022

SKU ID :QYR-19694492 | Published Date: 13-Dec-2021 | No. of pages: 106
1 Report Overview 1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Type: 2016 VS 2021 VS 2027 1.2.2 PC 1.2.3 Console 1.2.4 Mobile 1.3 Market by Application 1.3.1 Global Multiplayer Online Battle Arena (MOBA) Market Share by Application: 2016 VS 2021 VS 2027 1.3.2 Entertainment 1.3.3 E-Sports Competition 1.4 Study Objectives 1.5 Years Considered 2 Global Growth Trends 2.1 Global Multiplayer Online Battle Arena (MOBA) Market Perspective (2016-2027) 2.2 Multiplayer Online Battle Arena (MOBA) Growth Trends by Regions 2.2.1 Multiplayer Online Battle Arena (MOBA) Market Size by Regions: 2016 VS 2021 VS 2027 2.2.2 Multiplayer Online Battle Arena (MOBA) Historic Market Share by Regions (2016-2021) 2.2.3 Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Regions (2022-2027) 2.3 Multiplayer Online Battle Arena (MOBA) Industry Dynamic 2.3.1 Multiplayer Online Battle Arena (MOBA) Market Trends 2.3.2 Multiplayer Online Battle Arena (MOBA) Market Drivers 2.3.3 Multiplayer Online Battle Arena (MOBA) Market Challenges 2.3.4 Multiplayer Online Battle Arena (MOBA) Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top Multiplayer Online Battle Arena (MOBA) Players by Revenue 3.1.1 Global Top Multiplayer Online Battle Arena (MOBA) Players by Revenue (2016-2021) 3.1.2 Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Players (2016-2021) 3.2 Global Multiplayer Online Battle Arena (MOBA) Market Share by Company Type (Tier 1, Tier 2 and Tier 3) 3.3 Players Covered: Ranking by Multiplayer Online Battle Arena (MOBA) Revenue 3.4 Global Multiplayer Online Battle Arena (MOBA) Market Concentration Ratio 3.4.1 Global Multiplayer Online Battle Arena (MOBA) Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by Multiplayer Online Battle Arena (MOBA) Revenue in 2020 3.5 Multiplayer Online Battle Arena (MOBA) Key Players Head office and Area Served 3.6 Key Players Multiplayer Online Battle Arena (MOBA) Product Solution and Service 3.7 Date of Enter into Multiplayer Online Battle Arena (MOBA) Market 3.8 Mergers & Acquisitions, Expansion Plans 4 Multiplayer Online Battle Arena (MOBA) Breakdown Data by Type 4.1 Global Multiplayer Online Battle Arena (MOBA) Historic Market Size by Type (2016-2021) 4.2 Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Type (2022-2027) 5 Multiplayer Online Battle Arena (MOBA) Breakdown Data by Application 5.1 Global Multiplayer Online Battle Arena (MOBA) Historic Market Size by Application (2016-2021) 5.2 Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Application (2022-2027) 6 North America 6.1 North America Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027) 6.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type 6.2.1 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) 6.2.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) 6.2.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027) 6.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application 6.3.1 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) 6.3.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) 6.3.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027) 6.4 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country 6.4.1 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) 6.4.2 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) 6.4.3 United States 6.4.4 Canada 7 Europe 7.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027) 7.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type 7.2.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) 7.2.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) 7.2.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027) 7.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application 7.3.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) 7.3.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) 7.3.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027) 7.4 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country 7.4.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) 7.4.2 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) 7.4.3 Germany 7.4.4 France 7.4.5 U.K. 7.4.6 Italy 7.4.7 Russia 7.4.8 Nordic 8 Asia-Pacific 8.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027) 8.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type 8.2.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) 8.2.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) 8.2.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027) 8.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application 8.3.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) 8.3.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) 8.3.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027) 8.4 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region 8.4.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2016-2021) 8.4.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2022-2027) 8.4.3 China 8.4.4 Japan 8.4.5 South Korea 8.4.6 Southeast Asia 8.4.7 India 8.4.8 Australia 9 Latin America 9.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027) 9.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type 9.2.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) 9.2.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) 9.2.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027) 9.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application 9.3.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) 9.3.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) 9.3.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027) 9.4 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country 9.4.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) 9.4.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) 9.4.3 Mexico 9.4.4 Brazil 10 Middle East & Africa 10.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size (2016-2027) 10.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type 10.2.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) 10.2.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) 10.2.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2027) 10.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application 10.3.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) 10.3.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) 10.3.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2027) 10.4 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country 10.4.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) 10.4.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) 10.4.3 Turkey 10.4.4 Saudi Arabia 10.4.5 UAE 11 Key Players Profiles 11.1 Blizzard Entertainment 11.1.1 Blizzard Entertainment Company Details 11.1.2 Blizzard Entertainment Business Overview 11.1.3 Blizzard Entertainment Multiplayer Online Battle Arena (MOBA) Introduction 11.1.4 Blizzard Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.1.5 Blizzard Entertainment Recent Development 11.2 Electronic Arts 11.2.1 Electronic Arts Company Details 11.2.2 Electronic Arts Business Overview 11.2.3 Electronic Arts Multiplayer Online Battle Arena (MOBA) Introduction 11.2.4 Electronic Arts Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.2.5 Electronic Arts Recent Development 11.3 Netease 11.3.1 Netease Company Details 11.3.2 Netease Business Overview 11.3.3 Netease Multiplayer Online Battle Arena (MOBA) Introduction 11.3.4 Netease Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.3.5 Netease Recent Development 11.4 WeMade Entertainment 11.4.1 WeMade Entertainment Company Details 11.4.2 WeMade Entertainment Business Overview 11.4.3 WeMade Entertainment Multiplayer Online Battle Arena (MOBA) Introduction 11.4.4 WeMade Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.4.5 WeMade Entertainment Recent Development 11.5 Creative Assembly Sofia 11.5.1 Creative Assembly Sofia Company Details 11.5.2 Creative Assembly Sofia Business Overview 11.5.3 Creative Assembly Sofia Multiplayer Online Battle Arena (MOBA) Introduction 11.5.4 Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.5.5 Creative Assembly Sofia Recent Development 11.6 Tecent 11.6.1 Tecent Company Details 11.6.2 Tecent Business Overview 11.6.3 Tecent Multiplayer Online Battle Arena (MOBA) Introduction 11.6.4 Tecent Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.6.5 Tecent Recent Development 11.7 Ronimo Games 11.7.1 Ronimo Games Company Details 11.7.2 Ronimo Games Business Overview 11.7.3 Ronimo Games Multiplayer Online Battle Arena (MOBA) Introduction 11.7.4 Ronimo Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.7.5 Ronimo Games Recent Development 11.8 Epic Games 11.8.1 Epic Games Company Details 11.8.2 Epic Games Business Overview 11.8.3 Epic Games Multiplayer Online Battle Arena (MOBA) Introduction 11.8.4 Epic Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.8.5 Epic Games Recent Development 11.9 Netmarble 11.9.1 Netmarble Company Details 11.9.2 Netmarble Business Overview 11.9.3 Netmarble Multiplayer Online Battle Arena (MOBA) Introduction 11.9.4 Netmarble Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.9.5 Netmarble Recent Development 11.10 Ubisoft 11.10.1 Ubisoft Company Details 11.10.2 Ubisoft Business Overview 11.10.3 Ubisoft Multiplayer Online Battle Arena (MOBA) Introduction 11.10.4 Ubisoft Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.10.5 Ubisoft Recent Development 11.11 Stillfront Group (Kixeye) 11.11.1 Stillfront Group (Kixeye) Company Details 11.11.2 Stillfront Group (Kixeye) Business Overview 11.11.3 Stillfront Group (Kixeye) Multiplayer Online Battle Arena (MOBA) Introduction 11.11.4 Stillfront Group (Kixeye) Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) 11.11.5 Stillfront Group (Kixeye) Recent Development 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Disclaimer 13.3 Author Details
List of Tables Table 1. Global Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Type (US$ Million):2016 VS 2021 VS 2027 Table 2. Key Players of PC Table 3. Key Players of Console Table 4. Key Players of Mobile Table 5. Global Multiplayer Online Battle Arena (MOBA) Market Size Growth by Application (US$ Million): 2016 VS 2021 VS 2027 Table 6. Global Multiplayer Online Battle Arena (MOBA) Market Size by Regions (US$ Million): 2016 VS 2021 VS 2027 Table 7. Global Multiplayer Online Battle Arena (MOBA) Market Size by Regions (2016-2021) & (US$ Million) Table 8. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions (2016-2021) Table 9. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Regions (2022-2027) & (US$ Million) Table 10. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions (2022-2027) Table 11. Multiplayer Online Battle Arena (MOBA) Market Trends Table 12. Multiplayer Online Battle Arena (MOBA) Market Drivers Table 13. Multiplayer Online Battle Arena (MOBA) Market Challenges Table 14. Multiplayer Online Battle Arena (MOBA) Market Restraints Table 15. Global Multiplayer Online Battle Arena (MOBA) Revenue by Players (2016-2021) & (US$ Million) Table 16. Global Multiplayer Online Battle Arena (MOBA) Market Share by Players (2016-2021) Table 17. Global Top Multiplayer Online Battle Arena (MOBA) Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Multiplayer Online Battle Arena (MOBA) as of 2020) Table 18. Ranking of Global Top Multiplayer Online Battle Arena (MOBA) Companies by Revenue (US$ Million) in 2020 Table 19. Global 5 Largest Players Market Share by Multiplayer Online Battle Arena (MOBA) Revenue (CR5 and HHI) & (2016-2021) Table 20. Key Players Headquarters and Area Served Table 21. Key Players Multiplayer Online Battle Arena (MOBA) Product Solution and Service Table 22. Date of Enter into Multiplayer Online Battle Arena (MOBA) Market Table 23. Mergers & Acquisitions, Expansion Plans Table 24. Global Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million) Table 25. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2016-2021) Table 26. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Type (2022-2027) (US$ Million) Table 27. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2022-2027) & (US$ Million) Table 28. Global Multiplayer Online Battle Arena (MOBA) Market Size Share by Application (2016-2021) & (US$ Million) Table 29. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Application (2016-2021) Table 30. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Application (2022-2027) (US$ Million) Table 31. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Application (2022-2027) & (US$ Million) Table 32. North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million) Table 33. North America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million) Table 34. North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million) Table 35. North America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million) Table 36. North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million) Table 37. North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million) Table 38. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million) Table 39. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million) Table 40. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million) Table 41. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million) Table 42. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million) Table 43. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million) Table 44. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million) Table 45. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million) Table 46. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million) Table 47. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million) Table 48. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2016-2021) & (US$ Million) Table 49. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2022-2027) & (US$ Million) Table 50. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million) Table 51. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million) Table 52. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million) Table 53. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million) Table 54. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million) Table 55. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million) Table 56. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2016-2021) (US$ Million) Table 57. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Type (2022-2027) & (US$ Million) Table 58. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2016-2021) (US$ Million) Table 59. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Application (2022-2027) & (US$ Million) Table 60. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2016-2021) & (US$ Million) Table 61. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2022-2027) & (US$ Million) Table 62. Blizzard Entertainment Company Details Table 63. Blizzard Entertainment Business Overview Table 64. Blizzard Entertainment Multiplayer Online Battle Arena (MOBA) Product Table 65. Blizzard Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 66. Blizzard Entertainment Recent Development Table 67. Electronic Arts Company Details Table 68. Electronic Arts Business Overview Table 69. Electronic Arts Multiplayer Online Battle Arena (MOBA) Product Table 70. Electronic Arts Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 71. Electronic Arts Recent Development Table 72. Netease Company Details Table 73. Netease Business Overview Table 74. Netease Multiplayer Online Battle Arena (MOBA) Product Table 75. Netease Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 76. Netease Recent Development Table 77. WeMade Entertainment Company Details Table 78. WeMade Entertainment Business Overview Table 79. WeMade Entertainment Multiplayer Online Battle Arena (MOBA) Product Table 80. WeMade Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 81. WeMade Entertainment Recent Development Table 82. Creative Assembly Sofia Company Details Table 83. Creative Assembly Sofia Business Overview Table 84. Creative Assembly Sofia Multiplayer Online Battle Arena (MOBA) Product Table 85. Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 86. Creative Assembly Sofia Recent Development Table 87. Tecent Company Details Table 88. Tecent Business Overview Table 89. Tecent Multiplayer Online Battle Arena (MOBA) Product Table 90. Tecent Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 91. Tecent Recent Development Table 92. Ronimo Games Company Details Table 93. Ronimo Games Business Overview Table 94. Ronimo Games Multiplayer Online Battle Arena (MOBA) Product Table 95. Ronimo Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 96. Ronimo Games Recent Development Table 97. Epic Games Company Details Table 98. Epic Games Business Overview Table 99. Epic Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 100. Epic Games Recent Development Table 101. Netmarble Company Details Table 102. Netmarble Business Overview Table 103. Netmarble Multiplayer Online Battle Arena (MOBA) Product Table 104. Netmarble Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 105. Netmarble Recent Development Table 106. Ubisoft Company Details Table 107. Ubisoft Business Overview Table 108. Ubisoft Multiplayer Online Battle Arena (MOBA) Product Table 109. Ubisoft Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 110. Ubisoft Recent Development Table 111. Stillfront Group (Kixeye) Company Details Table 112. Stillfront Group (Kixeye) Business Overview Table 113. Stillfront Group (Kixeye) Multiplayer Online Battle Arena (MOBA) Product Table 114. Stillfront Group (Kixeye) Revenue in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) & (US$ Million) Table 115. Stillfront Group (Kixeye) Recent Development Table 116. Research Programs/Design for This Report Table 117. Key Data Information from Secondary Sources Table 118. Key Data Information from Primary Sources List of Figures Figure 1. Global Multiplayer Online Battle Arena (MOBA) Market Share by Type: 2020 VS 2027 Figure 2. PC Features Figure 3. Console Features Figure 4. Mobile Features Figure 5. Global Multiplayer Online Battle Arena (MOBA) Market Share by Application: 2020 VS 2027 Figure 6. Entertainment Case Studies Figure 7. E-Sports Competition Case Studies Figure 8. Multiplayer Online Battle Arena (MOBA) Report Years Considered Figure 9. Global Multiplayer Online Battle Arena (MOBA) Market Size (US$ Million), Year-over-Year: 2016-2027 Figure 10. Global Multiplayer Online Battle Arena (MOBA) Market Size (US$ Million), 2016 VS 2021 VS 2027 Figure 11. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions: 2020 VS 2027 Figure 12. Global Multiplayer Online Battle Arena (MOBA) Market Share by Regions (2022-2027) Figure 13. Global Multiplayer Online Battle Arena (MOBA) Market Share by Players in 2020 Figure 14. Global Top Multiplayer Online Battle Arena (MOBA) Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Multiplayer Online Battle Arena (MOBA) as of 2020 Figure 15. The Top 10 and 5 Players Market Share by Multiplayer Online Battle Arena (MOBA) Revenue in 2020 Figure 16. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2016-2021) Figure 17. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2022-2027) Figure 18. North America Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 19. North America Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027) Figure 20. North America Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027) Figure 21. North America Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027) Figure 22. United States Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 23. Canada Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 24. Europe Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 25. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027) Figure 26. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027) Figure 27. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027) Figure 28. Germany Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 29. France Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 30. U.K. Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 31. Italy Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 32. Russia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 33. Nordic Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 34. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 35. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027) Figure 36. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027) Figure 37. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Region (2016-2027) Figure 38. China Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 39. Japan Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 40. South Korea Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 41. Southeast Asia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 42. India Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 43. Australia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 44. Latin America Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 45. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027) Figure 46. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027) Figure 47. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027) Figure 48. Mexico Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 49. Brazil Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 50. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 51. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Type (2016-2027) Figure 52. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Application (2016-2027) Figure 53. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Country (2016-2027) Figure 54. Turkey Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 55. Saudi Arabia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 56. UAE Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2016-2027) & (US$ Million) Figure 57. Blizzard Entertainment Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 58. Electronic Arts Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 59. Netease Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 60. WeMade Entertainment Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 61. Creative Assembly Sofia Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 62. Tecent Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 63. Ronimo Games Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 64. Epic Games Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 65. Netmarble Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 66. Ubisoft Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 67. Stillfront Group (Kixeye) Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2016-2021) Figure 68. Bottom-up and Top-down Approaches for This Report Figure 69. Data Triangulation Figure 70. Key Executives Interviewed
Blizzard Entertainment Electronic Arts Netease WeMade Entertainment Creative Assembly Sofia Tecent Ronimo Games Epic Games Netmarble Ubisoft Stillfront Group (Kixeye)
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