United States Digital Games Market Report & Forecast 2021-2027

SKU ID :QYR-19697852 | Published Date: 13-Dec-2021 | No. of pages: 107
1 Introduction to Research & Analysis Reports 1.1 Digital Games Market Definition 1.2 Market Segments 1.2.1 Segment by Type 1.2.2 Segment by Application 1.3 United States Digital Games Market Overview 1.4 Methodology & Sources of Information 1.4.1 Research Methodology 1.4.2 Research Process 1.4.3 Base Year 2 United States Digital Games Overall Market Size 2.1 United States Digital Games Market Size: 2021 VS 2027 2.2 United States Digital Games Revenue, Prospects & Forecasts: 2016-2027 2.3 Key Market Trends, Opportunity, Drivers and Restraints 2.3.1 Market Opportunities & Trends 2.3.2 Market Drivers 2.3.3 Market Restraints 3 Company Landscape 3.1 Top Digital Games Players in United States Market 3.2 Top United States Digital Games Companies Ranked by Revenue 3.3 United States Digital Games Revenue by Companies 3.4 Top 3 and Top 5 Digital Games Companies in United States Market, by Revenue in 2020 3.5 Companies Digital Games Product Type 3.6 Tier 1, Tier 2 and Tier 3 Digital Games Players in United States Market 3.6.1 List of Tier 1 Digital Games Companies in United States 3.6.2 List of Tier 2 and Tier 3 Digital Games Companies in United States 4 Sights by Type 4.1 Overview 4.1.1 By Type - United States Digital Games Market Size Markets, 2021 & 2027 4.1.2 Digital 4.1.3 Physical 4.2 By Type - United States Digital Games Revenue & Forecasts 4.2.1 By Type - United States Digital Games Revenue, 2016-2021 4.2.2 By Type - United States Digital Games Revenue, 2022-2027 4.2.3 By Type - United States Digital Games Revenue Market Share, 2016-2027 5 Sights by Application 5.1 Overview 5.1.1 By Application - United States Digital Games Market Size, 2021 & 2027 5.1.2 Private 5.1.3 Commercial 5.2 By Application - United States Digital Games Revenue & Forecasts 5.2.1 By Application - United States Digital Games Revenue, 2016-2021 5.2.2 By Application - United States Digital Games Revenue, 2022-2027 5.2.3 By Application - United States Digital Games Revenue Market Share, 2016-2027 6 Digital Games Companies Profiles 6.1 Behavior Interactive 6.1.1 Behavior Interactive Company Details 6.1.2 Behavior Interactive Business Overview 6.1.3 Behavior Interactive Digital Games Introduction 6.1.4 Behavior Interactive Digital Games Revenue in United States Market (2016-2021) 6.1.5 Behavior Interactive Recent Developments 6.2 Activision Blizzard 6.2.1 Activision Blizzard Company Details 6.2.2 Activision Blizzard Business Overview 6.2.3 Activision Blizzard Digital Games Introduction 6.2.4 Activision Blizzard Digital Games Revenue in United States Market (2016-2021) 6.2.5 Activision Blizzard Recent Developments 6.3 Asobo Studio 6.3.1 Asobo Studio Company Details 6.3.2 Asobo Studio Business Overview 6.3.3 Asobo Studio Digital Games Introduction 6.3.4 Asobo Studio Digital Games Revenue in United States Market (2016-2021) 6.3.5 Asobo Studio Recent Developments 6.4 CCP 6.4.1 CCP Company Details 6.4.2 CCP Business Overview 6.4.3 CCP Digital Games Introduction 6.4.4 CCP Digital Games Revenue in United States Market (2016-2021) 6.4.5 CCP Recent Developments 6.5 Changyou 6.5.1 Changyou Company Details 6.5.2 Changyou Business Overview 6.5.3 Changyou Digital Games Introduction 6.5.4 Changyou Digital Games Revenue in United States Market (2016-2021) 6.5.5 Changyou Recent Developments 6.6 Cryptic Studios 6.6.1 Cryptic Studios Company Details 6.6.2 Cryptic Studios Business Overview 6.6.3 Cryptic Studios Digital Games Introduction 6.6.4 Cryptic Studios Digital Games Revenue in United States Market (2016-2021) 6.6.5 Cryptic Studios Recent Developments 6.7 4A Games 6.7.1 4A Games Company Details 6.7.2 4A Games Business Overview 6.7.3 4A Games Digital Games Introduction 6.7.4 4A Games Digital Games Revenue in United States Market (2016-2021) 6.7.5 4A Games Recent Developments 6.8 GameHouse 6.8.1 GameHouse Company Details 6.8.2 GameHouse Business Overview 6.8.3 GameHouse Digital Games Introduction 6.8.4 GameHouse Digital Games Revenue in United States Market (2016-2021) 6.8.5 GameHouse Recent Developments 6.9 Electronic Arts 6.9.1 Electronic Arts Company Details 6.9.2 Electronic Arts Business Overview 6.9.3 Electronic Arts Digital Games Introduction 6.9.4 Electronic Arts Digital Games Revenue in United States Market (2016-2021) 6.9.5 Electronic Arts Recent Developments 6.10 Gamelion 6.10.1 Gamelion Company Details 6.10.2 Gamelion Business Overview 6.10.3 Gamelion Digital Games Introduction 6.10.4 Gamelion Digital Games Revenue in United States Market (2016-2021) 6.10.5 Gamelion Recent Developments 6.11 Konami 6.11.1 Konami Company Details 6.11.2 Konami Business Overview 6.11.3 Konami Digital Games Introduction 6.11.4 Konami Digital Games Revenue in United States Market (2016-2021) 6.11.5 Konami Recent Developments 6.12 Microsoft 6.12.1 Microsoft Company Details 6.12.2 Microsoft Business Overview 6.12.3 Microsoft Digital Games Introduction 6.12.4 Microsoft Digital Games Revenue in United States Market (2016-2021) 6.12.5 Microsoft Recent Developments 6.13 Nexon 6.13.1 Nexon Company Details 6.13.2 Nexon Business Overview 6.13.3 Nexon Digital Games Introduction 6.13.4 Nexon Digital Games Revenue in United States Market (2016-2021) 6.13.5 Nexon Recent Developments 6.14 Rovio Entertainment 6.14.1 Rovio Entertainment Company Details 6.14.2 Rovio Entertainment Business Overview 6.14.3 Rovio Entertainment Digital Games Introduction 6.14.4 Rovio Entertainment Digital Games Revenue in United States Market (2016-2021) 6.14.5 Rovio Entertainment Recent Developments 6.15 Ubisoft Entertainment 6.15.1 Ubisoft Entertainment Company Details 6.15.2 Ubisoft Entertainment Business Overview 6.15.3 Ubisoft Entertainment Digital Games Introduction 6.15.4 Ubisoft Entertainment Digital Games Revenue in United States Market (2016-2021) 6.15.5 Ubisoft Entertainment Recent Developments 6.16 Warner Bros 6.16.1 Warner Bros Company Details 6.16.2 Warner Bros Business Overview 6.16.3 Warner Bros Digital Games Introduction 6.16.4 Warner Bros Digital Games Revenue in United States Market (2016-2021) 6.16.5 Warner Bros Recent Developments 6.17 The Lego 6.17.1 The Lego Company Details 6.17.2 The Lego Business Overview 6.17.3 The Lego Digital Games Introduction 6.17.4 The Lego Digital Games Revenue in United States Market (2016-2021) 6.17.5 The Lego Recent Developments 6.18 GungHo Entertainment 6.18.1 GungHo Entertainment Company Details 6.18.2 GungHo Entertainment Business Overview 6.18.3 GungHo Entertainment Digital Games Introduction 6.18.4 GungHo Entertainment Digital Games Revenue in United States Market (2016-2021) 6.18.5 GungHo Entertainment Recent Developments 7 Conclusion 8 Appendix 8.1 Note 8.2 Examples of Clients 8.3 Author Details 8.4 Disclaimer
List of Tables Table 1. Digital Games Market Opportunities & Trends in United States Market Table 2. Digital Games Market Drivers in United States Market Table 3. Digital Games Market Restraints in United States Market Table 4. Key Players of Digital Games in United States Market Table 5. Top Digital Games Players in United States Market, Ranking by Revenue (2019) Table 6. United States Digital Games Revenue by Companies, (US$, Mn), 2016-2021 Table 7. United States Digital Games Revenue Share by Companies, 2016-2021 Table 8. Companies Digital Games Product Type Table 9. List of Tier 1 Digital Games Companies, Revenue (US$, Mn) in 2020 and Market Share Table 10. List of Tier 2 and Tier 3 Digital Games Companies, Revenue (US$, Mn) in 2020 and Market Share Table 11. By Type – United States Digital Games Revenue, (US$, Mn), 2021 & 2027 Table 12. By Type - United States Digital Games Revenue (US$, Mn), 2016-2021 Table 13. By Type - United States Digital Games Revenue (US$, Mn), 2022-2027 Table 14. By Application – United States Digital Games Revenue, (US$, Mn), 2021 VS 2027 Table 15. By Application - United States Digital Games Revenue (US$, Mn), 2016-2021 Table 16. By Application - United States Digital Games Revenue (US$, Mn), 2022-2027 Table 17. Behavior Interactive Company Details Table 18. Behavior Interactive Business Overview Table 19. Behavior Interactive Digital Games Product Table 20. Behavior Interactive Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 21. Behavior Interactive Recent Developments Table 22. Activision Blizzard Company Details Table 23. Activision Blizzard Business Overview Table 24. Activision Blizzard Digital Games Product Table 25. Activision Blizzard Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 26. Activision Blizzard Recent Developments Table 27. Asobo Studio Company Details Table 28. Asobo Studio Business Overview Table 29. Asobo Studio Digital Games Product Table 30. Asobo Studio Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 31. Asobo Studio Recent Developments Table 32. CCP Company Details Table 33. CCP Business Overview Table 34. CCP Digital Games Product Table 35. CCP Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 36. CCP Recent Developments Table 37. Changyou Company Details Table 38. Changyou Business Overview Table 39. Changyou Digital Games Product Table 40. Changyou Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 41. Changyou Recent Developments Table 42. Cryptic Studios Company Details Table 43. Cryptic Studios Business Overview Table 44. Cryptic Studios Digital Games Product Table 45. Cryptic Studios Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 46. Cryptic Studios Recent Developments Table 47. 4A Games Company Details Table 48. 4A Games Business Overview Table 49. 4A Games Digital Games Product Table 50. 4A Games Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 51. 4A Games Recent Developments Table 52. GameHouse Company Details Table 53. GameHouse Business Overview Table 54. GameHouse Digital Games Product Table 55. GameHouse Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 56. GameHouse Recent Developments Table 57. Electronic Arts Company Details Table 58. Electronic Arts Business Overview Table 59. Electronic Arts Digital Games Product Table 60. Electronic Arts Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 61. Electronic Arts Recent Developments Table 62. Gamelion Company Details Table 63. Gamelion Business Overview Table 64. Gamelion Digital Games Product Table 65. Gamelion Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 66. Gamelion Recent Developments Table 67. Konami Company Details Table 68. Konami Business Overview Table 69. Konami Digital Games Product Table 70. Konami Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 71. Konami Recent Developments Table 72. Microsoft Company Details Table 73. Microsoft Business Overview Table 74. Microsoft Digital Games Product Table 75. Microsoft Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 76. Microsoft Recent Developments Table 77. Nexon Company Details Table 78. Nexon Business Overview Table 79. Nexon Digital Games Product Table 80. Nexon Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 81. Nexon Recent Developments Table 82. Rovio Entertainment Company Details Table 83. Rovio Entertainment Business Overview Table 84. Rovio Entertainment Digital Games Product Table 85. Rovio Entertainment Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 86. Rovio Entertainment Recent Developments Table 87. Ubisoft Entertainment Business Overview Table 88. Ubisoft Entertainment Company Details Table 89. Ubisoft Entertainment Digital Games Product Table 90. Ubisoft Entertainment Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 91. Ubisoft Entertainment Recent Developments Table 92. Warner Bros Company Details Table 93. Warner Bros Business Overview Table 94. Warner Bros Digital Games Product Table 95. Warner Bros Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 96. Warner Bros Recent Developments Table 97. The Lego Company Details Table 98. The Lego Business Overview Table 99. The Lego Digital Games Product Table 100. The Lego Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 101. The Lego Recent Developments Table 102. GungHo Entertainment Company Details Table 103. GungHo Entertainment Business Overview Table 104. GungHo Entertainment Digital Games Product Table 105. GungHo Entertainment Digital Games Revenue in United States Market (2016-2021) & (US$ Million) Table 106. GungHo Entertainment Recent Developments List of Figures Figure 1. Digital Games Segment by Type Figure 2. Digital Games Segment by Application Figure 3. United States Digital Games Market Overview: 2020 Figure 4. United States Digital Games Market Size: 2021 VS 2027 (US$, Mn) Figure 5. United States Digital Games Revenue, 2016-2027 (US$, Mn) Figure 6. The Top 3 and 5 Players Market Share by Digital Games Revenue in 2020 Figure 7. By Type - United States Digital Games Revenue Market Share, 2016-2027 Figure 8. By Application - United States Digital Games Revenue Market Share, 2016-2027 Figure 9. Behavior Interactive Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 10. Activision Blizzard Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 11. Asobo Studio Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 12. CCP Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 13. Changyou Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 14. Cryptic Studios Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 15. 4A Games Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 16. GameHouse Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 17. Electronic Arts Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 18. Gamelion Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 19. Konami Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 20. Microsoft Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 21. Nexon Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 22. Rovio Entertainment Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 23. Ubisoft Entertainment Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 24. Warner Bros Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 25. The Lego Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021) Figure 26. GungHo Entertainment Digital Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Behavior Interactive Activision Blizzard Asobo Studio CCP Changyou Cryptic Studios 4A Games GameHouse Electronic Arts Gamelion Konami Microsoft Nexon Rovio Entertainment Ubisoft Entertainment Warner Bros The Lego GungHo Entertainment
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