Global Video Games Industry Research Report, Growth Trends and Competitive Analysis 2022-2028

SKU ID :QYR-21797010 | Published Date: 28-Sep-2022 | No. of pages: 124
1 Report Overview 1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global Video Games Market Size Growth Rate by Type: 2017 VS 2021 VS 2028 1.2.2 Nintendo 1.2.3 PC 1.2.4 PlayStation 4 1.2.5 Xbox 1.2.6 Other 1.3 Market by Application 1.3.1 Global Video Games Market Growth Rate by Application: 2017 VS 2021 VS 2028 1.3.2 Education 1.3.3 Entertainment 1.3.4 Electronic Sports 1.3.5 Other 1.4 Study Objectives 1.5 Years Considered 2 Market Perspective 2.1 Global Video Games Market Size (2017-2028) 2.2 Video Games Market Size across Key Geographies Worldwide: 2017 VS 2021 VS 2028 2.3 Global Video Games Market Size by Region (2017-2022) 2.4 Global Video Games Market Size Forecast by Region (2023-2028) 2.5 Global Top Video Games Countries Ranking by Market Size 3 Video Games Competitive by Company 3.1 Global Video Games Revenue by Players 3.1.1 Global Video Games Revenue by Players (2017-2022) 3.1.2 Global Video Games Market Share by Players (2017-2022) 3.2 Global Video Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Company Covered: Ranking by Video Games Revenue 3.4 Global Video Games Market Concentration Ratio 3.4.1 Global Video Games Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by Video Games Revenue in 2021 3.5 Global Video Games Key Players Head office and Area Served 3.6 Key Players Video Games Product Solution and Service 3.7 Date of Enter into Video Games Market 3.8 Mergers & Acquisitions, Expansion Plans 4 Global Video Games Breakdown Data by Type 4.1 Global Video Games Historic Revenue by Type (2017-2022) 4.2 Global Video Games Forecasted Revenue by Type (2023-2028) 5 Global Video Games Breakdown Data by Application 5.1 Global Video Games Historic Market Size by Application (2017-2022) 5.2 Global Video Games Forecasted Market Size by Application (2023-2028) 6 North America 6.1 North America Video Games Revenue by Company (2020-2022) 6.2 North America Video Games Revenue by Type (2017-2028) 6.3 North America Video Games Revenue by Application (2017-2028) 6.4 North America Video Games Revenue by Country (2017-2028) 6.4.1 U.S. 6.4.2 Canada 7 Europe 7.1 Europe Video Games Revenue by Company (2020-2022) 7.2 Europe Video Games Revenue by Type (2017-2028) 7.3 Europe Video Games Revenue by Application (2017-2028) 7.4 Europe Video Games Revenue by Country (2017-2028) 7.4.1 Germany 7.4.2 France 7.4.3 U.K. 7.4.4 Italy 7.4.5 Russia 8 Asia Pacific 8.1 Asia Pacific Video Games Revenue by Company (2020-2022) 8.2 Asia Pacific Video Games Revenue by Type (2017-2028) 8.3 Asia Pacific Video Games Revenue by Application (2017-2028) 8.4 Asia Pacific Video Games Revenue by Region (2017-2028) 8.4.1 China 8.4.2 Japan 8.4.3 South Korea 8.4.4 India 8.4.5 Australia 8.4.6 Taiwan 8.4.7 Indonesia 8.4.8 Thailand 8.4.9 Malaysia 8.4.10 Philippines 8.4.11 Vietnam 9 Latin America 9.1 Latin America Video Games Revenue by Company (2020-2022) 9.2 Latin America Video Games Revenue by Type (2017-2028) 9.3 Latin America Video Games Revenue by Application (2017-2028) 9.4 Latin America Video Games Revenue by Country (2017-2028) 9.4.1 Mexico 9.4.2 Brazil 9.4.3 Argentina 10 Middle East and Africa 10.1 Middle East and Africa Video Games Revenue by Company (2020-2022) 10.2 Middle East and Africa Video Games Revenue by Type (2017-2028) 10.3 Middle East and Africa Video Games Revenue by Application (2017-2028) 10.4 Middle East and Africa Video Games Revenue by Country (2017-2028) 10.4.1 Turkey 10.4.2 Saudi Arabia 10.4.3 U.A.E 11 Company Profiles 11.1 EA 11.1.1 EA Company Details 11.1.2 EA Business Overview 11.1.3 EA Video Games Products and Services 11.1.4 EA Video Games Revenue in Video Games Business (2017-2022) 11.1.5 EA Video Games SWOT Analysis 11.1.6 EA Recent Developments 11.2 Vivendi 11.2.1 Vivendi Company Details 11.2.2 Vivendi Business Overview 11.2.3 Vivendi Video Games Products and Services 11.2.4 Vivendi Video Games Revenue in Video Games Business (2017-2022) 11.2.5 Vivendi Video Games SWOT Analysis 11.2.6 Vivendi Recent Developments 11.3 Ubisoft 11.3.1 Ubisoft Company Details 11.3.2 Ubisoft Business Overview 11.3.3 Ubisoft Video Games Products and Services 11.3.4 Ubisoft Video Games Revenue in Video Games Business (2017-2022) 11.3.5 Ubisoft Video Games SWOT Analysis 11.3.6 Ubisoft Recent Developments 11.4 Microsoft 11.4.1 Microsoft Company Details 11.4.2 Microsoft Business Overview 11.4.3 Microsoft Video Games Products and Services 11.4.4 Microsoft Video Games Revenue in Video Games Business (2017-2022) 11.4.5 Microsoft Video Games SWOT Analysis 11.4.6 Microsoft Recent Developments 11.5 Nintendo 11.5.1 Nintendo Company Details 11.5.2 Nintendo Business Overview 11.5.3 Nintendo Video Games Products and Services 11.5.4 Nintendo Video Games Revenue in Video Games Business (2017-2022) 11.5.5 Nintendo Video Games SWOT Analysis 11.5.6 Nintendo Recent Developments 11.6 SCE 11.6.1 SCE Company Details 11.6.2 SCE Business Overview 11.6.3 SCE Video Games Products and Services 11.6.4 SCE Video Games Revenue in Video Games Business (2017-2022) 11.6.5 SCE Video Games SWOT Analysis 11.6.6 SCE Recent Developments 11.7 Konami 11.7.1 Konami Company Details 11.7.2 Konami Business Overview 11.7.3 Konami Video Games Products and Services 11.7.4 Konami Video Games Revenue in Video Games Business (2017-2022) 11.7.5 Konami Video Games SWOT Analysis 11.7.6 Konami Recent Developments 11.8 Capcom 11.8.1 Capcom Company Details 11.8.2 Capcom Business Overview 11.8.3 Capcom Video Games Products and Services 11.8.4 Capcom Video Games Revenue in Video Games Business (2017-2022) 11.8.5 Capcom Video Games SWOT Analysis 11.8.6 Capcom Recent Developments 11.9 Square Enix 11.9.1 Square Enix Company Details 11.9.2 Square Enix Business Overview 11.9.3 Square Enix Video Games Products and Services 11.9.4 Square Enix Video Games Revenue in Video Games Business (2017-2022) 11.9.5 Square Enix Video Games SWOT Analysis 11.9.6 Square Enix Recent Developments 11.10 SEGA 11.10.1 SEGA Company Details 11.10.2 SEGA Business Overview 11.10.3 SEGA Video Games Products and Services 11.10.4 SEGA Video Games Revenue in Video Games Business (2017-2022) 11.10.5 SEGA Video Games SWOT Analysis 11.10.6 SEGA Recent Developments 11.11 Bandai Namco 11.11.1 Bandai Namco Company Details 11.11.2 Bandai Namco Business Overview 11.11.3 Bandai Namco Video Games Products and Services 11.11.4 Bandai Namco Video Games Revenue in Video Games Business (2017-2022) 11.11.5 Bandai Namco Recent Developments 11.12 Bethesda Softworks 11.12.1 Bethesda Softworks Company Details 11.12.2 Bethesda Softworks Business Overview 11.12.3 Bethesda Softworks Video Games Products and Services 11.12.4 Bethesda Softworks Video Games Revenue in Video Games Business (2017-2022) 11.12.5 Bethesda Softworks Recent Developments 11.13 Activision 11.13.1 Activision Company Details 11.13.2 Activision Business Overview 11.13.3 Activision Video Games Products and Services 11.13.4 Activision Video Games Revenue in Video Games Business (2017-2022) 11.13.5 Activision Recent Developments 11.14 2KGames 11.14.1 2KGames Company Details 11.14.2 2KGames Business Overview 11.14.3 2KGames Video Games Products and Services 11.14.4 2KGames Video Games Revenue in Video Games Business (2017-2022) 11.14.5 2KGames Recent Developments 11.15 Nintendo 11.15.1 Nintendo Company Details 11.15.2 Nintendo Business Overview 11.15.3 Nintendo Video Games Products and Services 11.15.4 Nintendo Video Games Revenue in Video Games Business (2017-2022) 11.15.5 Nintendo Recent Developments 12 Video Games Market Dynamics 12.1 Video Games Market Trends 12.2 Video Games Market Drivers 12.3 Video Games Market Challenges 12.4 Video Games Market Restraints 13 Research Findings and Conclusion 14 Appendix 14.1 Research Methodology 14.1.1 Methodology/Research Approach 14.1.2 Data Source 14.2 Author Details
List of Tables Table 1. Global Video Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028 Table 2. Key Players of Nintendo Table 3. Key Players of PC Table 4. Key Players of PlayStation 4 Table 5. Key Players of Xbox Table 6. Key Players of Other Table 7. Global Video Games Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028 Table 8. Global Video Games Market Size (US$ Million) by Region: 2017 VS 2021 VS 2028 Table 9. Global Video Games Revenue by Region (2017-2022) & (US$ Million) Table 10. Global Video Games Revenue Market Share by Region (2017-2022) Table 11. Global Video Games Revenue by Players (2017-2022) & (US$ Million) Table 12. Global Video Games Market Share by Players (2017-2022) Table 13. Global Top Video Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Games as of 2021) Table 14. Ranking of Global Top Video Games Companies by Revenue (US$ Million) in 2021 Table 15. Global 5 Largest Players Market Share by Video Games Revenue (CR5 and HHI) & (2017-2022) Table 16. Key Players Headquarters and Area Served Table 17. Key Players Video Games Product Solution and Service Table 18. Date of Key Manufacturers Enter into Video Games Market Table 19. Mergers & Acquisitions, Expansion Plans Table 20. Global Video Games Market Size by Type (2017-2022) & (US$ Million) Table 21. Global Video Games Revenue Market Share by Type (2017-2022) Table 22. Global Video Games Forecasted Market Size by Type (2023-2028) & (US$ Million) Table 23. Global Video Games Revenue Market Share by Type (2023-2028) Table 24. Global Video Games Market Size by Application (2017-2022) & (US$ Million) Table 25. Global Video Games Revenue Market Share by Application (2017-2022) Table 26. Global Video Games Forecasted Market Size by Application (2023-2028) & (US$ Million) Table 27. Global Video Games Revenue Market Share by Application (2023-2028) Table 28. North America Video Games Revenue by Company (2020-2022) & (US$ Million) Table 29. North America Video Games Revenue by Type (2017-2022) & (US$ Million) Table 30. North America Video Games Revenue by Type (2023-2028) & (US$ Million) Table 31. North America Video Games Revenue by Application (2017-2022) & (US$ Million) Table 32. North America Video Games Revenue by Application (2023-2028) & (US$ Million) Table 33. North America Video Games Revenue by Country (2017-2022) & (US$ Million) Table 34. North America Video Games Revenue by Country (2023-2028) & (US$ Million) Table 35. Europe Video Games Revenue by Company (2020-2022) & (US$ Million) Table 36. Europe Video Games Revenue by Type (2017-2022) & (US$ Million) Table 37. Europe Video Games Revenue by Type (2023-2028) & (US$ Million) Table 38. Europe Video Games Revenue by Application (2017-2022) & (US$ Million) Table 39. Europe Video Games Revenue by Application (2023-2028) & (US$ Million) Table 40. Europe Video Games Revenue by Country (2017-2022) & (US$ Million) Table 41. Europe Video Games Revenue by Country (2023-2028) & (US$ Million) Table 42. Asia Pacific Video Games Revenue by Company (2020-2022) & (US$ Million) Table 43. Asia Pacific Video Games Revenue by Type (2017-2022) & (US$ Million) Table 44. Asia Pacific Video Games Revenue by Type (2023-2028) & (US$ Million) Table 45. Asia Pacific Video Games Revenue by Application (2017-2022) & (US$ Million) Table 46. Asia Pacific Video Games Revenue by Application (2023-2028) & (US$ Million) Table 47. Asia Pacific Video Games Revenue by Region (2017-2022) & (US$ Million) Table 48. Asia Pacific Video Games Revenue by Region (2023-2028) & (US$ Million) Table 49. Latin America Video Games Revenue by Company (2020-2022) & (US$ Million) Table 50. Latin America Video Games Revenue by Type (2017-2022) & (US$ Million) Table 51. Latin America Video Games Revenue by Type (2023-2028) & (US$ Million) Table 52. Latin America Video Games Revenue by Application (2017-2022) & (US$ Million) Table 53. Latin America Video Games Revenue by Application (2023-2028) & (US$ Million) Table 54. Latin America Video Games Revenue by Country (2017-2022) & (US$ Million) Table 55. Latin America Video Games Revenue by Country (2023-2028) & (US$ Million) Table 56. Middle East and Africa Video Games Revenue by Company (2020-2022) & (US$ Million) Table 57. Middle East and Africa Video Games Revenue by Type (2017-2022) & (US$ Million) Table 58. Middle East and Africa Video Games Revenue by Type (2023-2028) & (US$ Million) Table 59. Middle East and Africa Video Games Revenue by Application (2017-2022) & (US$ Million) Table 60. Middle East and Africa Video Games Revenue by Application (2023-2028) & (US$ Million) Table 61. Middle East and Africa Video Games Revenue by Country (2017-2022) & (US$ Million) Table 62. Middle East and Africa Video Games Revenue by Country (2023-2028) & (US$ Million) Table 63. EA Company Details Table 64. EA Business Overview Table 65. EA Video Games Product and Services Table 66. EA Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 67. EA Video Games SWOT Analysis Table 68. EA Recent Developments Table 69. Vivendi Company Details Table 70. Vivendi Business Overview Table 71. Vivendi Video Games Product and Services Table 72. Vivendi Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 73. Vivendi Video Games SWOT Analysis Table 74. Vivendi Recent Developments Table 75. Ubisoft Company Details Table 76. Ubisoft Business Overview Table 77. Ubisoft Video Games Product and Services Table 78. Ubisoft Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 79. Ubisoft Video Games SWOT Analysis Table 80. Ubisoft Recent Developments Table 81. Microsoft Company Details Table 82. Microsoft Business Overview Table 83. Microsoft Video Games Product and Services Table 84. Microsoft Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 85. Microsoft Video Games SWOT Analysis Table 86. Microsoft Recent Developments Table 87. Nintendo Company Details Table 88. Nintendo Business Overview Table 89. Nintendo Video Games Product and Services Table 90. Nintendo Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 91. Nintendo Video Games SWOT Analysis Table 92. Nintendo Recent Developments Table 93. SCE Company Details Table 94. SCE Business Overview Table 95. SCE Video Games Product and Services Table 96. SCE Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 97. SCE Video Games SWOT Analysis Table 98. SCE Recent Developments Table 99. Konami Company Details Table 100. Konami Business Overview Table 101. Konami Video Games Product and Services Table 102. Konami Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 103. Konami Video Games SWOT Analysis Table 104. Konami Recent Developments Table 105. Capcom Company Details Table 106. Capcom Business Overview Table 107. Capcom Video Games Product and Services Table 108. Capcom Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 109. Capcom Video Games SWOT Analysis Table 110. Capcom Recent Developments Table 111. Square Enix Company Details Table 112. Square Enix Business Overview Table 113. Square Enix Video Games Product and Services Table 114. Square Enix Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 115. Square Enix Video Games SWOT Analysis Table 116. Square Enix Recent Developments Table 117. SEGA Company Details Table 118. SEGA Business Overview Table 119. SEGA Video Games Product and Services Table 120. SEGA Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 121. SEGA Video Games SWOT Analysis Table 122. SEGA Recent Developments Table 123. Bandai Namco Company Details Table 124. Bandai Namco Business Overview Table 125. Bandai Namco Video Games Product and Services Table 126. Bandai Namco Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 127. Bandai Namco Recent Developments Table 128. Bethesda Softworks Company Details Table 129. Bethesda Softworks Business Overview Table 130. Bethesda Softworks Video Games Product and Services Table 131. Bethesda Softworks Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 132. Bethesda Softworks Recent Developments Table 133. Activision Company Details Table 134. Activision Business Overview Table 135. Activision Video Games Product and Services Table 136. Activision Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 137. Activision Recent Developments Table 138. 2KGames Company Details Table 139. 2KGames Business Overview Table 140. 2KGames Video Games Product and Services Table 141. 2KGames Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 142. 2KGames Recent Developments Table 143. Nintendo Company Details Table 144. Nintendo Business Overview Table 145. Nintendo Video Games Product and Services Table 146. Nintendo Video Games Revenue in Video Games Business (2017-2022) & (US$ Million) Table 147. Nintendo Recent Developments Table 148. Video Games Market Trends Table 149. Video Games Market Drivers Table 150. Video Games Market Challenges Table 151. Video Games Market Restraints Table 152. Research Programs/Design for This Report Table 153. Key Data Information from Secondary Sources Table 154. Key Data Information from Primary Sources List of Figures Figure 1. Global Video Games Sales Market Share by Type: 2021 VS 2028 Figure 2. Nintendo Features Figure 3. PC Features Figure 4. PlayStation 4 Features Figure 5. Xbox Features Figure 6. Other Features Figure 7. Global Video Games Sales Market Share by Application: 2021 VS 2028 Figure 8. Education Case Studies Figure 9. Entertainment Case Studies Figure 10. Electronic Sports Case Studies Figure 11. Other Case Studies Figure 12. Video Games Report Years Considered Figure 13. Global Video Games Revenue, (US$ Million), 2017 VS 2021 VS 2028 Figure 14. Global Video Games Market Size 2017-2028 (US$ Million) Figure 15. Global Video Games Market Size Market Share by Region: 2021 VS 2028 Figure 16. Global Video Games Revenue Market Share by Region in 2017 VS 2022 Figure 17. Global Top 10 Video Games Countries Ranking by Market Size (US$ Million) in 2021 Figure 18. Global Video Games Market Share by Players in 2021 Figure 19. Global Top Video Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Games as of 2021) Figure 20. The Top 10 and 5 Players Market Share by Video Games Revenue in 2021 Figure 21. North America Video Games Revenue Market Share by Company in 2021 Figure 22. North America Video Games Revenue Market Share by Type (2017-2028) Figure 23. North America Video Games Revenue Market Share by Application (2017-2028) Figure 24. North America Video Games Revenue Share by Country (2017-2028) Figure 25. U.S. Video Games Revenue (2017-2028) & (US$ Million) Figure 26. Canada Video Games Revenue (2017-2028) & (US$ Million) Figure 27. Europe Video Games Revenue Market Share by Company in 2021 Figure 28. Europe Video Games Revenue Market Share by Type (2017-2028) Figure 29. Europe Video Games Revenue Market Share by Application (2017-2028) Figure 30. Europe Video Games Revenue Share by Country (2017-2028) Figure 31. Germany Video Games Revenue (2017-2028) & (US$ Million) Figure 32. France Video Games Revenue (2017-2028) & (US$ Million) Figure 33. U.K. Video Games Revenue (2017-2028) & (US$ Million) Figure 34. Italy Video Games Revenue (2017-2028) & (US$ Million) Figure 35. Russia Video Games Revenue (2017-2028) & (US$ Million) Figure 36. Asia Pacific Video Games Revenue Market Share by Company in 2021 Figure 37. Asia Pacific Video Games Revenue Market Share by Type (2017-2028) Figure 38. Asia Pacific Video Games Revenue Market Share by Application (2017-2028) Figure 39. Asia Pacific Video Games Revenue Share by Region (2017-2028) Figure 40. China Video Games Revenue (2017-2028) & (US$ Million) Figure 41. Japan Video Games Revenue (2017-2028) & (US$ Million) Figure 42. South Korea Video Games Revenue (2017-2028) & (US$ Million) Figure 43. India Video Games Revenue (2017-2028) & (US$ Million) Figure 44. Australia Video Games Revenue (2017-2028) & (US$ Million) Figure 45. Taiwan Video Games Revenue (2017-2028) & (US$ Million) Figure 46. Indonesia Video Games Revenue (2017-2028) & (US$ Million) Figure 47. Thailand Video Games Revenue (2017-2028) & (US$ Million) Figure 48. Malaysia Video Games Revenue (2017-2028) & (US$ Million) Figure 49. Philippines Video Games Revenue (2017-2028) & (US$ Million) Figure 50. Vietnam Video Games Revenue (2017-2028) & (US$ Million) Figure 51. Latin America Video Games Revenue Market Share by Company in 2021 Figure 52. Latin America Video Games Revenue Market Share by Type (2017-2028) Figure 53. Latin America Video Games Revenue Market Share by Application (2017-2028) Figure 54. Latin America Video Games Revenue Share by Country (2017-2028) Figure 55. Mexico Video Games Revenue (2017-2028) & (US$ Million) Figure 56. Brazil Video Games Revenue (2017-2028) & (US$ Million) Figure 57. Argentina Video Games Revenue (2017-2028) & (US$ Million) Figure 58. Middle East and Africa Video Games Revenue Market Share by Company in 2021 Figure 59. Middle East and Africa Video Games Revenue Market Share by Type (2017-2028) Figure 60. Middle East and Africa Video Games Revenue Market Share by Application (2017-2028) Figure 61. Middle East and Africa Video Games Revenue Share by Country (2017-2028) Figure 62. Turkey Video Games Revenue (2017-2028) & (US$ Million) Figure 63. Saudi Arabia Video Games Revenue (2017-2028) & (US$ Million) Figure 64. U.A.E Video Games Revenue (2017-2028) & (US$ Million) Figure 65. EA Revenue Growth Rate in Video Games Business (2017-2022) Figure 66. Vivendi Revenue Growth Rate in Video Games Business (2017-2022) Figure 67. Ubisoft Revenue Growth Rate in Video Games Business (2017-2022) Figure 68. Microsoft Revenue Growth Rate in Video Games Business (2017-2022) Figure 69. Nintendo Revenue Growth Rate in Video Games Business (2017-2022) Figure 70. SCE Revenue Growth Rate in Video Games Business (2017-2022) Figure 71. Konami Revenue Growth Rate in Video Games Business (2017-2022) Figure 72. Capcom Revenue Growth Rate in Video Games Business (2017-2022) Figure 73. Square Enix Revenue Growth Rate in Video Games Business (2017-2022) Figure 74. SEGA Revenue Growth Rate in Video Games Business (2017-2022) Figure 75. Bandai Namco Revenue Growth Rate in Video Games Business (2017-2022) Figure 76. Bethesda Softworks Revenue Growth Rate in Video Games Business (2017-2022) Figure 77. Activision Revenue Growth Rate in Video Games Business (2017-2022) Figure 78. 2KGames Revenue Growth Rate in Video Games Business (2017-2022) Figure 79. Nintendo Revenue Growth Rate in Video Games Business (2017-2022) Figure 80. Bottom-up and Top-down Approaches for This Report Figure 81. Data Triangulation Figure 82. Key Executives Interviewed
EA Vivendi Ubisoft Microsoft Nintendo SCE Konami Capcom Square Enix SEGA Bandai Namco Bethesda Softworks Activision 2KGames Nintendo
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