Global and China Comic Book Market Insights, Forecast to 2027

SKU ID : QYR-18723079 | Publishing Date : 09-Jul-2021 | No. of pages : 158

A comic book also called comic magazine or simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are often accompanied by descriptive prose and written narrative, usually, dialog contained in word balloons emblematic of the comics art form.
Geographically, Asia Pacific has the largest market, which took up about 41.26% of the global market in 2019, while North America and Europe were about 28.36%, 22.73%.
By types, Comic Books main includes Physical Comic Book and Digital Comic Book. Physical Comic Book is the most widely used which took up about 89.90 % of the total sales in 2019.
By applications, Comic Books are mainly sold in Retail Store, Bookstore and Online Sales. And Bookstore was the most widely used area which took up about 49.01% of the total in 2019.

Market Analysis and Insights: Global and China Comic Book Market
This report focuses on global and China Comic Book market.
In 2020, the global Comic Book market size was US$ 3865.7 million and it is expected to reach US$ 4840.8 million by the end of 2027, with a CAGR of 3.3% during 2021-2027. In China the Comic Book market size is expected to grow from US$ XX million in 2020 to US$ XX million by 2027, at a CAGR of XX% during the forecast period.

Global Comic Book Scope and Market Size
Comic Book market is segmented by region (country), players, by Type, and by Application. Players, stakeholders, and other participants in the global Comic Book market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application in terms of revenue and forecast for the period 2016-2027.
For China market, this report focuses on the Comic Book market size by players, by Type, and by Application, for the period 2016-2027. The key players include the global and local players which play important roles in China.

Segment by Type
Physical Comic Book
Digital Comic Book

Segment by Application
Retail Store
Bookstore
Online Sales

By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE

By Company
The Walt Disney Company
Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook

Frequently Asked Questions

This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.
  • By product type
  • By End User/Applications
  • By Technology
  • By Region
The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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