Global MMO Games Market Size, Status and Forecast 2020-2026

SKU ID : QYR-15443511 | Publishing Date : 12-Mar-2020 | No. of pages : 134

Market Analysis and Insights: Global MMO Games Market
In 2019, the global MMO Games market size was US$ 10800 million and it is expected to reach US$ 18820 million by the end of 2026, with a CAGR of 8.2% during 2021-2026.
Global MMO Games Scope and Market Size
MMO Games market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global MMO Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.
Segment by Type, the MMO Games market is segmented into MMO Role Play Games (MMORPG), MMO First Person Shooter (MMOFPS), MMO Real-time Strategy (MMORTS), Other, etc.
Segment by Application, the MMO Games market is segmented into Mobile, PC, Game Consoles, Other, etc.
Regional and Country-level Analysis
The MMO Games market is analysed and market size information is provided by regions (countries).
The key regions covered in the MMO Games market report are North America, Europe, China, Japan, Southeast Asia, India and Central & South America, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of revenue for the period 2015-2026.

Competitive Landscape

and MMO Games Market Share Analysis
MMO Games market competitive landscape provides details and data information by vendors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by player for the period 2015-2020. Details included are company description, major business, company total revenue and the revenue generated in MMO Games business, the date to enter into the MMO Games market, MMO Games product introduction, recent developments, etc.
The major vendors include Activision Blizzard, Electronic Arts (EA), Giant Interactive Group, NCsoft Corporation, Ankama, Nexon, Gamigo AG, Tencent Holdings, Jagex Games Studio, Sony Online Entertainment, Ubisoft Entertainment SA, Riot Games, Valve Corporation, Wargaming.net, NetEase Inc, Perfect World Entertainment, Shanda Interactive Entertainment, etc.

This report focuses on the global MMO Games status, future forecast, growth opportunity, key market and key players. The study objectives are to present the MMO Games development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study


Activision Blizzard
Electronic Arts (EA)
Giant Interactive Group
NCsoft Corporation
Ankama
Nexon
Gamigo AG
Tencent Holdings
Jagex Games Studio
Sony Online Entertainment
Ubisoft Entertainment SA
Riot Games
Valve Corporation
Wargaming.net
NetEase Inc
Perfect World Entertainment
Shanda Interactive Entertainment

Market segment by Type, the product can be split into


MMO Role Play Games (MMORPG)
MMO First Person Shooter (MMOFPS)
MMO Real-time Strategy (MMORTS)
Other

Market segment by Application, split into


Mobile
PC
Game Consoles
Other

Market segment by Regions/Countries, this report covers


North America
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:


To analyze global MMO Games status, future forecast, growth opportunity, key market and key players.
To present the MMO Games development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of MMO Games are as follows:
History Year: 2015-2019

Base Year:

2019

Estimated Year:

2020
Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Frequently Asked Questions

This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.
  • By product type
  • By End User/Applications
  • By Technology
  • By Region
The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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