Global Animation, VFX & Game Market Growth (Status and Outlook) 2021-2026

SKU ID :LPI-18615701 | Published Date: 24-Jun-2021 | No. of pages: 97
1 Scope of the Report 1.1 Market Introduction 1.2 Years Considered 1.3 Research Objectives 1.4 Market Research Methodology 1.5 Research Process and Data Source 1.6 Economic Indicators 1.7 Currency Considered 2 Executive Summary 2.1 World Market Overview 2.1.1 Global Animation, VFX & Game Market Size 2016-2026 2.1.2 Animation, VFX & Game Market Size CAGR by Region 2020 VS 2021 VS 2026 2.2 Animation, VFX & Game Segment by Type 2.2.1 Animation & VFX 2.2.2 Animation & VFX 2.3 Animation, VFX & Game Market Size by Type 2.3.1 Global Animation, VFX & Game Market Size CAGR by Type 2.3.2 Global Animation, VFX & Game Market Size Market Share by Type (2016-2021) 2.4 Animation, VFX & Game Segment by Application 2.4.1 Anime 2.4.2 Film 2.4.3 Video Game 2.5 Animation, VFX & Game Market Size by Application 2.5.1 Global Animation, VFX & Game Market Size CAGR by Application 2.5.2 Global Animation, VFX & Game Market Size Market Share by Application (2016-2021) 3 Animation, VFX & Game Market Size by Players 3.1 Animation, VFX & Game Market Size Market Share by Players 3.1.1 Global Animation, VFX & Game Revenue by Players (2019-2021E) 3.1.2 Global Animation, VFX & Game Revenue Market Share by Players (2019-2021E) 3.2 Global Animation, VFX & Game Key Players Head office and Products Offered 3.3 Market Concentration Rate Analysis 3.3.1 Competition Landscape Analysis 3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2019-2021E) 3.4 New Products and Potential Entrants 3.5 Mergers & Acquisitions, Expansion 4 Animation, VFX & Game by Regions 4.1 Animation, VFX & Game Market Size by Regions (2016-2021) 4.2 Americas Animation, VFX & Game Market Size Growth (2016-2021) 4.3 APAC Animation, VFX & Game Market Size Growth (2016-2021) 4.4 Europe Animation, VFX & Game Market Size Growth (2016-2021) 4.5 Middle East & Africa Animation, VFX & Game Market Size Growth (2016-2021) 5 Americas 5.1 Americas Animation, VFX & Game Market Size by Country (2016-2021) 5.2 Americas Animation, VFX & Game Market Size by Type (2016-2021) 5.3 Americas Animation, VFX & Game Market Size by Application (2016-2021) 5.4 United States 5.5 Canada 5.6 Mexico 5.7 Brazil 6 APAC 6.1 APAC Animation, VFX & Game Market Size by Region (2016-2021) 6.2 APAC Animation, VFX & Game Market Size by Type (2016-2021) 6.3 APAC Animation, VFX & Game Market Size by Application (2016-2021) 6.4 China 6.5 Japan 6.6 Korea 6.7 Southeast Asia 6.8 India 6.9 Australia 7 Europe 7.1 Europe Animation, VFX & Game by Country (2016-2021) 7.2 Europe Animation, VFX & Game Market Size by Type (2016-2021) 7.3 Europe Animation, VFX & Game Market Size by Application (2016-2021) 7.4 Germany 7.5 France 7.6 UK 7.7 Italy 7.8 Russia 8 Middle East & Africa 8.1 Middle East & Africa Animation, VFX & Game by Region (2016-2021) 8.2 Middle East & Africa Animation, VFX & Game Market Size by Type (2016-2021) 8.3 Middle East & Africa Animation, VFX & Game Market Size by Application (2016-2021) 8.4 Egypt 8.5 South Africa 8.6 Israel 8.7 Turkey 8.8 GCC Countries 9 Market Drivers, Challenges and Trends 9.1 Market Drivers and Impact 9.1.1 Growing Demand from Key Regions 9.1.2 Growing Demand from Key Applications and Potential Industries 9.2 Market Challenges and Impact 9.3 Market Trends 10 Global Animation, VFX & Game Market Forecast 10.1 Global Animation, VFX & Game Forecast by Regions (2021-2026) 10.1.1 Global Animation, VFX & Game Forecast by Regions (2021-2026) 10.1.2 Americas Animation, VFX & Game Forecast 10.1.3 APAC Animation, VFX & Game Forecast 10.1.4 Europe Animation, VFX & Game Forecast 10.1.5 Middle East & Africa Animation, VFX & Game Forecast 10.2 Americas Animation, VFX & Game Forecast by Countries (2021-2026) 10.2.1 United States Animation, VFX & Game Market Forecast 10.2.2 Canada Animation, VFX & Game Market Forecast 10.2.3 Mexico Animation, VFX & Game Market Forecast 10.2.4 Brazil Animation, VFX & Game Market Forecast 10.3 APAC Animation, VFX & Game Forecast by Region (2021-2026) 10.3.1 China Animation, VFX & Game Market Forecast 10.3.2 Japan Animation, VFX & Game Market Forecast 10.3.3 Korea Animation, VFX & Game Market Forecast 10.3.4 Southeast Asia Animation, VFX & Game Market Forecast 10.3.5 India Animation, VFX & Game Market Forecast 10.3.6 Australia Animation, VFX & Game Market Forecast 10.4 Europe Animation, VFX & Game Forecast by Country (2021-2026) 10.4.1 Germany Animation, VFX & Game Market Forecast 10.4.2 France Animation, VFX & Game Market Forecast 10.4.3 UK Animation, VFX & Game Market Forecast 10.4.4 Italy Animation, VFX & Game Market Forecast 10.4.5 Russia Animation, VFX & Game Market Forecast 10.5 Middle East & Africa Animation, VFX & Game Forecast by Region (2021-2026) 10.5.1 Egypt Animation, VFX & Game Market Forecast 10.5.2 South Africa Animation, VFX & Game Market Forecast 10.5.3 Israel Animation, VFX & Game Market Forecast 10.5.4 Turkey Animation, VFX & Game Market Forecast 10.5.5 GCC Countries Animation, VFX & Game Market Forecast 10.6 Global Animation, VFX & Game Forecast by Type (2021-2026) 10.7 Global Animation, VFX & Game Forecast by Application (2021-2026) 11 Key Players Analysis 11.1 Tencent 11.1.1 Tencent Company Information 11.1.2 Tencent Animation, VFX & Game Product Offered 11.1.3 Tencent Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.1.4 Tencent Main Business Overview 11.1.5 Tencent Latest Developments 11.2 Sony 11.2.1 Sony Company Information 11.2.2 Sony Animation, VFX & Game Product Offered 11.2.3 Sony Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.2.4 Sony Main Business Overview 11.2.5 Sony Latest Developments 11.3 Activision Blizzard 11.3.1 Activision Blizzard Company Information 11.3.2 Activision Blizzard Animation, VFX & Game Product Offered 11.3.3 Activision Blizzard Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.3.4 Activision Blizzard Main Business Overview 11.3.5 Activision Blizzard Latest Developments 11.4 Microsoft 11.4.1 Microsoft Company Information 11.4.2 Microsoft Animation, VFX & Game Product Offered 11.4.3 Microsoft Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.4.4 Microsoft Main Business Overview 11.4.5 Microsoft Latest Developments 11.5 Nintendo 11.5.1 Nintendo Company Information 11.5.2 Nintendo Animation, VFX & Game Product Offered 11.5.3 Nintendo Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.5.4 Nintendo Main Business Overview 11.5.5 Nintendo Latest Developments 11.6 Netease 11.6.1 Netease Company Information 11.6.2 Netease Animation, VFX & Game Product Offered 11.6.3 Netease Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.6.4 Netease Main Business Overview 11.6.5 Netease Latest Developments 11.7 Walt Disney Animation Studios 11.7.1 Walt Disney Animation Studios Company Information 11.7.2 Walt Disney Animation Studios Animation, VFX & Game Product Offered 11.7.3 Walt Disney Animation Studios Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.7.4 Walt Disney Animation Studios Main Business Overview 11.7.5 Walt Disney Animation Studios Latest Developments 11.8 NBCUniversal 11.8.1 NBCUniversal Company Information 11.8.2 NBCUniversal Animation, VFX & Game Product Offered 11.8.3 NBCUniversal Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.8.4 NBCUniversal Main Business Overview 11.8.5 NBCUniversal Latest Developments 11.9 Warner Bros 11.9.1 Warner Bros Company Information 11.9.2 Warner Bros Animation, VFX & Game Product Offered 11.9.3 Warner Bros Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.9.4 Warner Bros Main Business Overview 11.9.5 Warner Bros Latest Developments 11.10 Framestore 11.10.1 Framestore Company Information 11.10.2 Framestore Animation, VFX & Game Product Offered 11.10.3 Framestore Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.10.4 Framestore Main Business Overview 11.10.5 Framestore Latest Developments 11. TOEI ANIMATION 11.11.1 TOEI ANIMATION Company Information 11.11.2 TOEI ANIMATION Animation, VFX & Game Product Offered 11.11.3 TOEI ANIMATION Animation, VFX & Game Revenue, Gross Margin and Market Share (2019-2021) 11.11.4 TOEI ANIMATION Main Business Overview 11.11.5 TOEI ANIMATION Latest Developments 12 Research Findings and Conclusion
List of Tables Table 1. Animation, VFX & Game Market Size CAGR by Region (2020-2026) & ($ Millions) Table 2. Major Players of Animation & VFX Table 3. Major Players of Game & VFX Table 4. Animation, VFX & Game Market Size CAGR by Type (2020-2026) & ($ Millions) Table 5. Global Animation, VFX & Game Market Size by Type (2016-2021) & ($ Millions) Table 6. Global Animation, VFX & Game Market Size Market Share by Type (2016-2021) Table 7. Animation, VFX & Game Market Size CAGR by Application (2016-2021) & ($ Millions) Table 8. Global Animation, VFX & Game Market Size by Application (2016-2021) & ($ Millions) Table 9. Global Animation, VFX & Game Market Size Market Share by Application (2016-2021) Table 10. Global Animation, VFX & Game Revenue by Players (2019-2021E) & ($ Millions) Table 11. Global Animation, VFX & Game Revenue Market Share by Players (2019-2021E) Table 12. Animation, VFX & Game Key Players Head office and Products Offered Table 13. Animation, VFX & Game Concentration Ratio (CR3, CR5 and CR10) & (2019-2021E) Table 14. New Products and Potential Entrants Table 15. Mergers & Acquisitions, Expansion Table 16. Global Animation, VFX & Game Market Size by Regions 2016-2021 & ($ Millions) Table 17. Global Animation, VFX & Game Market Size Market Share by Regions 2016-2021 Table 18. Americas Animation, VFX & Game Market Size by Country (2016-2021) & ($ Millions) Table 19. Americas Animation, VFX & Game Market Size Market Share by Country (2016-2021) Table 20. Americas Animation, VFX & Game Market Size by Type (2016-2021) & ($ Millions) Table 21. Americas Animation, VFX & Game Market Size Market Share by Type (2016-2021) Table 22. Americas Animation, VFX & Game Market Size by Application (2016-2021) & ($ Millions) Table 23. Americas Animation, VFX & Game Market Size Market Share by Application (2016-2021) Table 24. APAC Animation, VFX & Game Market Size by Region (2016-2021) & ($ Millions) Table 25. APAC Animation, VFX & Game Market Size Market Share by Region (2016-2021) Table 26. APAC Animation, VFX & Game Market Size by Type (2016-2021) & ($ Millions) Table 27. APAC Animation, VFX & Game Market Size Market Share by Type (2016-2021) Table 28. APAC Animation, VFX & Game Market Size by Application (2016-2021) & ($ Millions) Table 29. APAC Animation, VFX & Game Market Size Market Share by Application (2016-2021) Table 30. Europe Animation, VFX & Game Market Size by Country (2016-2021) & ($ Millions) Table 31. Europe Animation, VFX & Game Market Size Market Share by Country (2016-2021) Table 32. Europe Animation, VFX & Game Market Size by Type (2016-2021) & ($ Millions) Table 33. Europe Animation, VFX & Game Market Size Market Share by Type (2016-2021) Table 34. Europe Animation, VFX & Game Market Size by Application (2016-2021) & ($ Millions) Table 35. Europe Animation, VFX & Game Market Size Market Share by Application (2016-2021) Table 36. Middle East & Africa Animation, VFX & Game Market Size by Region (2016-2021) & ($ Millions) Table 37. Middle East & Africa Animation, VFX & Game Market Size Market Share by Region (2016-2021) Table 38. Middle East & Africa Animation, VFX & Game Market Size by Type (2016-2021) & ($ Millions) Table 39. Middle East & Africa Animation, VFX & Game Market Size Market Share by Type (2016-2021) Table 40. Middle East & Africa Animation, VFX & Game Market Size by Application (2016-2021) & ($ Millions) Table 41. Middle East & Africa Animation, VFX & Game Market Size Market Share by Application (2016-2021) Table 42. Key and Potential Regions of Animation, VFX & Game Table 43. Key Application and Potential Industries of Animation, VFX & Game Table 44. Key Challenges of Animation, VFX & Game Table 45. Key Trends of Animation, VFX & Game Table 46. Global Animation, VFX & Game Market Size Forecast by Regions (2021-2026) & ($ Millions) Table 47. Global Animation, VFX & Game Market Size Market Share Forecast by Regions (2021-2026) Table 48. Global Animation, VFX & Game Market Size Forecast by Type (2021-2026) & ($ Millions) Table 49. Global Animation, VFX & Game Market Size Market Share Forecast by Type (2021-2026) Table 50. Global Animation, VFX & Game Market Size Forecast by Application (2021-2026) & ($ Millions) Table 51. Global Animation, VFX & Game Market Size Market Share Forecast by Application (2021-2026) Table 52. Tencent Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 53. Tencent Animation, VFX & Game Product Offered Table 54. Tencent Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 55. Tencent Main Business Table 56. Tencent Latest Developments Table 57. Sony Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 58. Sony Animation, VFX & Game Product Offered Table 59. Sony Main Business Table 60. Sony Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 61. Sony Latest Developments Table 62. Activision Blizzard Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 63. Activision Blizzard Animation, VFX & Game Product Offered Table 64. Activision Blizzard Main Business Table 65. Activision Blizzard Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 66. Activision Blizzard Latest Developments Table 67. Microsoft Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 68. Microsoft Animation, VFX & Game Product Offered Table 69. Microsoft Main Business Table 70. Microsoft Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 71. Microsoft Latest Developments Table 72. Nintendo Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 73. Nintendo Animation, VFX & Game Product Offered Table 74. Nintendo Main Business Table 75. Nintendo Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 76. Nintendo Latest Developments Table 77. Netease Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 78. Netease Animation, VFX & Game Product Offered Table 79. Netease Main Business Table 80. Netease Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 81. Netease Latest Developments Table 82. Walt Disney Animation Studios Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 83. Walt Disney Animation Studios Animation, VFX & Game Product Offered Table 84. Walt Disney Animation Studios Main Business Table 85. Walt Disney Animation Studios Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 86. Walt Disney Animation Studios Latest Developments Table 87. NBCUniversal Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 88. NBCUniversal Animation, VFX & Game Product Offered Table 89. NBCUniversal Main Business Table 90. NBCUniversal Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 91. NBCUniversal Latest Developments Table 92. Warner Bros Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 93. Warner Bros Animation, VFX & Game Product Offered Table 94. Warner Bros Main Business Table 95. Warner Bros Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 96. Warner Bros Latest Developments Table 97. Framestore Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 98. Framestore Animation, VFX & Game Product Offered Table 99. Framestore Main Business Table 100. Framestore Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 101. Framestore Latest Developments Table 102. TOEI ANIMATION Details, Company Type, Animation, VFX & Game Area Served and Its Competitors Table 103. TOEI ANIMATION Animation, VFX & Game Product Offered Table 104. TOEI ANIMATION Animation, VFX & Game Revenue ($ million), Gross Margin and Market Share (2019-2021E) Table 105. TOEI ANIMATION Main Business Table 106. TOEI ANIMATION Latest Developments List of Figures Figure 1. Animation, VFX & Game Report Years Considered Figure 2. Research Objectives Figure 3. Research Methodology Figure 4. Research Process and Data Source Figure 5. Global Animation, VFX & Game Market Size Growth Rate 2016-2026 ($ Millions) Figure 6. Global Animation, VFX & Game Market Size Market Share by Type in 2020 Figure 7. Animation, VFX & Game in Anime Figure 8. Global Animation, VFX & Game Market: Anime (2016-2021) & ($ Millions) Figure 9. Animation, VFX & Game in Film Figure 10. Global Animation, VFX & Game Market: Film (2016-2021) & ($ Millions) Figure 11. Animation, VFX & Game in Video Game Figure 12. Global Animation, VFX & Game Market: Video Game (2016-2021) & ($ Millions) Figure 13. Global Animation, VFX & Game Market Size Market Share by Application in 2020 Figure 14. Global Animation, VFX & Game Revenue Market Share by Player in 2020 Figure 15. Global Animation, VFX & Game Market Size Market Share by Regions (2016-2021) Figure 16. Americas Animation, VFX & Game Market Size 2016-2021 ($ Millions) Figure 17. APAC Animation, VFX & Game Market Size 2016-2021 ($ Millions) Figure 18. Europe Animation, VFX & Game Market Size 2016-2021 ($ Millions) Figure 19. Middle East & Africa Animation, VFX & Game Market Size 2016-2021 ($ Millions) Figure 20. Americas Animation, VFX & Game Market Size Market Share by Country in 2020 Figure 21. Americas Animation, VFX & Game Market Size Market Share by Type in 2020 Figure 22. Americas Animation, VFX & Game Market Size Market Share by Application in 2020 Figure 23. United States Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 24. Canada Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 25. Mexico Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 26. APAC Animation, VFX & Game Market Size Market Share by Regions in 2020 Figure 27. APAC Animation, VFX & Game Market Size Market Share by Type in 2020 Figure 28. APAC Animation, VFX & Game Market Size Market Share by Application in 2020 Figure 29. China Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 30. Japan Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 31. Korea Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 32. Southeast Asia Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 33. India Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 34. Australia Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 35. Europe Animation, VFX & Game Market Size Market Share by Country in 2020 Figure 36. Europe Animation, VFX & Game Market Size Market Share by Type in 2020 Figure 37. Europe Animation, VFX & Game Market Size Market Share by Application in 2020 Figure 38. Germany Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 39. France Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 40. UK Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 41. Italy Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 42. Russia Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 43. Middle East & Africa Animation, VFX & Game Market Size Market Share by Region in 2020 Figure 44. Middle East & Africa Animation, VFX & Game Market Size Market Share by Type in 2020 Figure 45. Middle East & Africa Animation, VFX & Game Market Size Market Share by Application in 2020 Figure 46. Egypt Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 47. South Africa Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 48. Israel Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 49. Turkey Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 50. GCC Country Animation, VFX & Game Market Size Growth 2016-2021 ($ Millions) Figure 51. Americas Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 52. APAC Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 53. Europe Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 54. Middle East & Africa Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 55. United States Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 56. Canada Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 57. Mexico Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 58. Brazil Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 59. China Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 60. Japan Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 61. Korea Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 62. Southeast Asia Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 63. India Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 64. Australia Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 65. Germany Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 66. France Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 67. UK Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 68. Italy Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 69. Russia Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 70. Spain Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 71. Egypt Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 72. South Africa Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 73. Israel Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 74. Turkey Animation, VFX & Game Market Size 2021-2026 ($ Millions) Figure 75. GCC Country Animation, VFX & Game Market Size 2021-2026 ($ Millions)
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